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View Full Version : Hugo-Wii - PC Engine Emulator for Wii/GC Released



wraggster
June 21st, 2008, 23:25
News/release from Eke-Eke (http://www.tehskeen.com/forums/showpost.php?p=33119&postcount=58):


Here is another version: I didn't really look into emulation bugs but took the time to implement most features already included in other ports.

Also, I included preliminar support for CD-ROM images but only for .ISO or .BIN files. This means that there is still no .MP3 or .WAV support and the games won't play their CD tracks properly. This is still work in progress as I need to understand a little better the .HCD format used by Hu-go! as well as getting my hand into MP3 playback using libogc (any help would be appreciated !)

Here we go, as usual, the full changelog:


Quote:
14/06/2008:
-----------
[PCE]
- sourcecode cleanup
- fixed multiplayer support (max. 4 players)
- added preliminary Super CD-ROM support: Data only (.ISO & .BIN image files), no CDDA track support

[NGC/WII]
- fixed progressive mode support, now automatically detected

[Wii only]
- added automatic TV mode detection (from SYSCONF), no more PAL60 version needed
- added option to return to Wii System Menu
- fixed "TP reload" option: now compatible with HB channel
- removed SD-Gekko support (Wii slot becomes default slot)
- added Wii SD slot support for WRAM files
- added Wiimote, Nunchuk & Classic controllers support through libwiiuse (see User Manual for default keys)

sourcecode

KNOWN BUGS:

. WRAM Load & Save options are inverted
. 480p is not enabled by default when detected, you have to switch PROGRESSIV rendering mode in options to have it enabled
. some games have missing sound and graphic glitches due to some emulation inaccuracy

ISO/BIN SUPPORT:

. a ROM image of the System Card (better use 3.0) must be renamed as syscard.pce and placed into /hugo directory
. CD Audio & ADCPM playback is currently NOT supported

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Starscream
June 22nd, 2008, 14:59
This version does not work on the GC btw. Eke-Eke knows this, it's more of a preview.