cglcoder
June 22nd, 2008, 13:53
Hi, all, let me tell you this is a great community. I can't wait to get involved.
I always thought making console games was out of my reach until I discovered the M3 Real. I've seen a lot of great homebrew, but I'm still lost. Here's the scoop:
I make Win/Mac games... most of them aren't great, but I have an idea for an online or semi-online RPG that would be great on DS. I know I can program it for PC, but I'm lost as to what to do about the DS. I understand most DS code is C++, but I can't say I know much more.
Is there a manual somewhere for DS programming that I've missed?
What about porting my older games to get my bearings?
Is there anything I need to know about the .nds extension?
Sorry about all the questions, but I'm at a loss.
Thanks, all.
I always thought making console games was out of my reach until I discovered the M3 Real. I've seen a lot of great homebrew, but I'm still lost. Here's the scoop:
I make Win/Mac games... most of them aren't great, but I have an idea for an online or semi-online RPG that would be great on DS. I know I can program it for PC, but I'm lost as to what to do about the DS. I understand most DS code is C++, but I can't say I know much more.
Is there a manual somewhere for DS programming that I've missed?
What about porting my older games to get my bearings?
Is there anything I need to know about the .nds extension?
Sorry about all the questions, but I'm at a loss.
Thanks, all.