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View Full Version : WiiPhysics v1.0



wraggster
June 28th, 2008, 14:47
News/release from Beardface (http://wiiphysics.googlecode.com/)


WiiPhysics is a physics playground for the wii, much like crayon physics or PocketPhysics. It uses Box2D and libwiisprite.

Physics Tools Overview
Tools Overview:

Select - Use this tool to select objects, Hold A to drag them around, Hold A and press B to put them to sleep/wake them up
Draw Circle - Draw Circle
Draw Box - Draw Box
Joints

Rope Joint - Connect two objects by a rope
Click on two Objects to connect them
Rotate Joint - Create a rotation joint using 2 objects
Click on two objects to set up a rotation relationship
Pulley Joint = Click on three objects to set up a pulley system
2nd object is the pulley anchor
Object Control

Mobile Objects - Keep this selected to allow these objects to move
Frozen Objects - Keep this selected to freeze objects you create
Sim Control

Run - Run the simulation
Stop - Freeze/pause the simulation (Good for building)

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Sir_Voe
June 28th, 2008, 20:22
Just what I was hoping for when I heard Box2d was ported to the Wii. Seems like a very promising start. If any brew would benefit from an option to use an IR stylus (like the Whiteboard demo), this is it.