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wraggster
July 13th, 2008, 22:34
michniewski (http://www.tehskeen.com/forums/showthread.php?t=7913) has released a new version of the Snes emulator for the Wii:


Hello,

I've decided to update the snes9xGXv2 port of snes9x 1.5 to bring it up to where other emulators are at now. The porting was originally done by softdev, then crunchy2, but both have since stopped work on it. Thanks to the original coders, as well as coders of other emulators, a lot of this is taken from there. Right now, this only works on the wii, but I'm planning to make it work on GC soon

Also, on all the roms I tested (including yoshis island, which is usually a toughie), it runs fullspeed!

PLEASE TEST!


Code:
------------------ Changes: --------------------

Here are the changes
- compiles with latest devkitppc (r15)
- now uses libfat (can use front sd slot on wii)
- updated menu items a bit
- wiimote support
- fixed: autoload sram/freeze
- fixed: rom plays immediately after loading

--------------- Wiimote Mapping: ----------------

Wiimote SNES
---------------------
1 Y
2 B
A A
B X
- SELECT
+ START
HOME Emulator menu
LT
RT

This configuration allows you to play with the wiimote held sideways.

NOTE: snes Left Trigger and Right Trigger are not mapped.
You can change the mapping in ngc/snes9xGX.cpp (search 'wmpadmap') and recompile.

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m_jay
July 14th, 2008, 02:17
So many sens emus for wii that make me confused...nevertheless this one is based on the latest version that makes it better???

aster0id
July 14th, 2008, 02:39
Yeah it might be better. I wonder how it compares to the LoPsT modified version?