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wraggster
July 15th, 2008, 22:24
Drakon (http://forums.qj.net/showthread.php?t=142520) has just posted this release:


Hi.

It's my first post here and I want to share with my small project.

I ported small Soft Body Physics library made by walaber from C# to C++. Also I made some optimizations for PSP so it's running on PSP quite nice

Here you can find vr. 0.2 beta of the library. For rendering I used pspGl (I have version with GU for rendering but it have some bugs). In demo on square and circle bodies are added, on triangle you can drag bodies. Exit is on the start button.

If someone is interested here is svn repository with c++ version for PSP and PC

I would very grateful for some advices about optimizations.

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felii123
July 15th, 2008, 22:52
Demo doesn't work on fat.

Drakon
July 17th, 2008, 11:13
Hi

I didn't see that someone posted here news about JelloPhysics XD

Yes there are some errors with running on fat (working on it) - here is some video from this demo with some colours:

http://drakon.xxl-web.pl/psp/play2.png (http://www.vimeo.com/1352294)