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wraggster
July 18th, 2008, 00:10
News/release from Xeeynamo (http://forums.qj.net/showthread.php?t=142600)


Hi today I want releae my first homebrew that I've developed in this site ^_^
This is a Hex Editor for PSP, very easy to use

DPad = Move x1
Analog = Move x2
Cross = Decrease
Square = Increase
Triangle = Copy
Circle = Paste
LTrigger = Page Up
RTrigger = Page Down
Select = Menu
Start = Data View


1.2:
-Add a menu with the following options:
-Cancel
-Show hex code and text
-Show only hex code
-Show only text
-CPU Speed setting (17-333 MHZ)
-Select File
-Added a Data View that allows to show the corrispondence of the hex values to decimal.
-Fixed an bug that not write the file in some case.
-Fixed an overflow bug when you select too file.
-Fixed the reading/writing bug after standby mode.
-Some improvement in the program's code.

1.1:
-Fixed Visualization bugs:
-Console Text at top.
-Gray background when returning back to file selection.
-Charachters visualizzation.
-Fixed the bug that made crash the console when selected a 0 bytes file.
-Improved the management of the keys.
-Improved the code saving about 700byte.
-CPU set to 133/66

1.0:
-Initial Release

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dangee
July 18th, 2008, 10:17
its OK.
Encoding is DOS extended.

Edits go direct to the memstick, so make sure to back up any important file
before peeking and poking, at least till you've worked out the slightly confusing controls.