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View Full Version : Legend Of Zelda Portable Adventures Beta



wraggster
July 21st, 2008, 22:58
Dan369 (http://forums.qj.net/showthread.php?t=142703) has released a new version of his Zelda game for the psp:

http://i307.photobucket.com/albums/nn310/humblebassplayer/1.png


Its taken a while but I FINALLY have a NEW release.
Ok, Changelog::
-Changed the Image loading around a bit so images are accessed when need be
-Fixed Some Sound Bugs (Menu)
-Diagional Movement
-Analog support
-New Inventory Page Added (Character view Link's stats)
-Added Rupees
-Added Chests
-Changed sum Collision
-Use a collision function, makes code look neater/cleaner
-Added 6 new maps,
Outside Link's House2 and 3 Town_1,2 and 3
-The Shop map has been added aswell but no shop interfaceYET
-Added a simple HUD (press L to access)
-Slower Movement when walking on hills
-Started the Questing System
-Added the Baker Animation
-And other minor things

Download and Give Feedback Via Comments

Buddy4point0
July 21st, 2008, 23:42
There have been sooooo many zelda lua clones.
None of which are ever any good. Hopefully this one will be different but I don't have much hope for it.

Justise
July 22nd, 2008, 00:19
Good work!

Have any ideas for Scenario? Or you will live the details for when the engine is complete?

For when that time comes, let me make a suggestion.
Let the community plan the riddle's and the dungeons, and chose the best ones. All you have to do is give them a main dungeon theme, info about the gadget you will find there, and a difficulty level. That way you'll succeed in having a standard quality for the game, and the same time you will keep the fans happy.
Unless of course you want do plan them your self that badly...

Lamegame
July 22nd, 2008, 00:29
how can I tell that I have m-33 firmware?

Lamegame
July 22nd, 2008, 00:30
how can I tell if I have m-33 firmware?

Lamegame
July 22nd, 2008, 00:32
what system is this for? snes? is it a rom?

dan369
July 22nd, 2008, 00:42
It's a lua coded homebrew Zelda game By me.
Justice: That's a good suggestion. U got one?
I'm currently doing a re-code. 2 make it more efficient and customizable

osgeld
July 22nd, 2008, 01:02
how can I tell if I have m-33 firmware?

um if you installed it you would know, you can also look in the psp's system menu, it will tell you

now QUIT SPAMMIN UP THE PLACE

back to THE SUBJECT

looks as good as it does on evil mana, me personally i dont like playing "beta" titles, i can understand you want to let people know about it but i have better things to do besides bug test someone elses 1 or 2 levels

i have my own 1 or 2 levels to bug test!

dan369
July 22nd, 2008, 01:43
It actually has 6 new levels .
I'm changing it all around Better code, like wat they said on evilmana

splodger15
July 22nd, 2008, 08:04
lol looks familar from somewere :rofl:

Same as the one I did

Justise
July 22nd, 2008, 10:16
It's a lua coded homebrew Zelda game By me.
Justice: That's a good suggestion. U got one?
I'm currently doing a re-code. 2 make it more efficient and customizable

Got what? Scenario, Dungeon or ideas generally.
If you looking for a main theme for the game, let me give you an idea via PM free o copyright.:p

mcdougall57
July 22nd, 2008, 12:32
There have been sooooo many zelda lua clones.
None of which are ever any good. Hopefully this one will be different but I don't have much hope for it.

are there any truly good finished zelda clones?

Seker
July 22nd, 2008, 13:27
no finished!
but this could be the one to break the curse ;)

dan369
July 24th, 2008, 23:14
Ok, UPDATE::
I've successful Incoroprate animLib 4 better animation.
It has increased efficiency ALOT. And i seriously mean ALOT. The filesize (4 the engine) has decreased from 37kb to 18kb!!!!
Plus i'm still doing so more to incorporate ALL animations!
I've hit into some Trouble with Collision 4 the tileMaps But the main Tile map code is Done.
I also Have a Nice story by Justise, which is AMAZING! I'll incorporate parts of that throughout the game dev.