wraggster
July 26th, 2008, 11:55
theinternetftw (http://www.tehskeen.com/forums/showpost.php?p=35996&postcount=131) has released a new version of the Gameboy Advance Emulator for Nintendo Wii:
Hey guys, for all the work I've been doing in the background, this is actually a pretty small update.
That's because I've spent most of my time trying to get the new version of VBA I was porting working well. Unfortunately, the new updates to the emu require even more power than the old VBA. This is a shame, because the new version fixes some sound emulation problems and is also a much smoother experience, missing the occasional jittering sound or intermittent speedup problems of the current VBA. The sound in fact is perfect, but right now it's a slideshow, stuck at frameskip 5 or higher.
Anyway, all that basically means is that I don't have a menu system in place yet.
But to what I do have done:
Version 7.24.08
- battery saves are now automatically written to SD Card
- savestates are implemented:
pressing + in the ingame menu now writes a savestate,
an option to load the savestate appears on rom load.
(only 1 save state per game for now)
- the screen has been enlarged as much as possible without changing the
aspect ratio.
Download and Give Feedback Via Comments
Hey guys, for all the work I've been doing in the background, this is actually a pretty small update.
That's because I've spent most of my time trying to get the new version of VBA I was porting working well. Unfortunately, the new updates to the emu require even more power than the old VBA. This is a shame, because the new version fixes some sound emulation problems and is also a much smoother experience, missing the occasional jittering sound or intermittent speedup problems of the current VBA. The sound in fact is perfect, but right now it's a slideshow, stuck at frameskip 5 or higher.
Anyway, all that basically means is that I don't have a menu system in place yet.
But to what I do have done:
Version 7.24.08
- battery saves are now automatically written to SD Card
- savestates are implemented:
pressing + in the ingame menu now writes a savestate,
an option to load the savestate appears on rom load.
(only 1 save state per game for now)
- the screen has been enlarged as much as possible without changing the
aspect ratio.
Download and Give Feedback Via Comments