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wraggster
July 29th, 2008, 20:05
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Doom64 EX is a free clone of the Nintendo64 game, Doom64 (developed by Midway).

The goal is to perfectly re-create Doom64 in every way possible and to support Win32 and *Unix platforms.
The Doom64 EX engine is based on the Doom3D source port.

I am quite happy to announce the first public release of Doom64 EX. I wanted to make sure everything is in a stable state before I make a public release, however this release is not official.

I am seeking feedback for what everyone likes, what they don't like, and what they like to see improved or enhanced. Though do not expect massive/overhaul changes or updates. Keep the feature suggestions realistic. I am also seeking those to point out any serious bugs as well.

Please take the time to review the readme on how to setup D64Ex and for its known issues.

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System Requirements
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- Windows 9x/2000/XP/Vista
- DirectX 6.0 or higher
- 64mb ram (128mb recommended)
- 1.2ghz Processor or higher (800mhz without music)
- 128mb Graphics Card or higher
- Doom64 N64 ROM (U) or (E) versions only.

For screenshots: http://doom64ex.sourceforge.net/sshot.html
Showcase video: http://youtube.com/watch?v=eVfW7ES1pv4

Download link:
http://kaiser.startan3.com/Public/Doom64.zip

Edit: Now at version 1.1a which fixes two major flaws (Hectic crash, and a typo in the Mancubus attack pointer where it fails to invalidate a target).

Edit again: Now at version 1.1b. Please review CHANGES.TXT for all the updates and fixes since 1.1a. This version I would concider stable, but please keep on reporting bugs and other issues that may arise.

Edit again: Download link is updated with version 1.1c. Make sure you review changes.txt for whats been done and as always, keep reporting any issues or bugs that may arise.

http://www.doomworld.com/vb/wads-mods/43665-doom64-ex-1-1-feedback-build/