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View Full Version : BlobbDS v0.6



wraggster
July 29th, 2008, 22:27
News/release from ANTONIOND (http://www.elotrolado.net/hilo_proyecto-blobbds_1028976)

http://img57.imageshack.us/img57/701/blobbds10255921zj4.png


Good morning.

Well, this is the game that I'm working. If everything goes as it should, become a game between tamagochi and Nintendogs, jeje. So far I have prepared the 3D graphics engine, you can tell the character where you have to go and the camera follows him. You can see an example of objects that can load normal.

Finally, I leave you here. Parcheadlo with DLDI and put the folder anywhere on the card (up to 6 subdirectories, I think). Works with emulators that support FAT, as the idea.

Controls:
- A: Buying object randomly.
- B: Use the object that is watching.
- X: If the minimap has clicked on an object will go towards him.
- Pad: Blobb looks to that side.
- Start: on / off lights.
Select: Save data.
- Y: How to organize.

In organize mode:
- L / R: Rotate selected object.
- Stylus: Move, select ... everything.

When you load:
- Maintain A: Load data.
- Maintain B: Duplicate money (if you're not loading data).

This is version 0.6:

Features:
- Mode organize added.
Augmented-speed cargo lot.
- Using the refrigerator is opened or closed (the texture is wrong).
By using the gift-establishing an object in the inventory.
- I think some problems that made the game blocks have been resolved.

A salute tod @ s!

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