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quzar
November 1st, 2005, 07:29
If you wanna test out three new game ports, here is where they are:
http://www.screamcast.net/staff/Quzar/Barrage.zip
http://www.screamcast.net/staff/Quzar/Biniax.zip
http://www.screamcast.net/staff/Quzar/Shippy.zip

have fun and please report any problems, all are unscrambled bins.

I already know about the bug in Barrage with the sticky buttons. Same for Shippy when using keyboard (controller works fine). Also, I know that Barrage runs slow.

Controls are fairly self explanatory:
Barrage: "Mission Breifing" explains them all
Biniax: In game all you use are D-pad/analog stick. Push B to go to menu. A controls the menu.
Shippy: Controls are explained except that start quits the game and B pauses the game.

I intend to hopefully enter all three into the DreamOn 2 contest.

DCDayDreamer
November 3rd, 2005, 19:18
I've only just spotted this post and tested the games:

Shippy is great, is it the same version you've released in the news forum?

Biniax plays fine (fun addictive little game), the one thing I found annoying was the clicking sound when you move, it repeats when you hold the D-Pad in the direction you want to go (if there's an obstacle).

Barrage saddly didn't work for me, it loaded the menu screen, faded to black and stayed like that. Barrage is one of my favourite little games ported to DC, the only drawback with Will Sams' version was you needed a mouse to play (but the mouse action was so smooth and precise it made the effort to plug it in worth it), and most DC users don't have a mouse.

All the games were tested booting via DCHakker, I'm not sure if that's causing the problem with Barrage?.

quzar
November 5th, 2005, 05:36
hrm, could be. barrage works fine for me =\. I'm planning on working on it more because speed is quite lacking. I never played will sams' port of it because i don't have a DC mouse.

for biniax that is the way it's supposed to work. sort of like telling you you've hit an obstacle.