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View Full Version : [Release] Age of nations V3 - An RTS Game for The PSP



yonaba
August 19th, 2008, 19:08
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Age of nations v3
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http://www.monsterup.com/upload/1218898687.jpg

http://www.monsterup.com/upload/1218899019.jpg
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what's this ?
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Age of nations is a Lua coded RTS Homebrew,based on AOE PC game.
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New Updates
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[General]
Code rewrite Entirely
Added Basical AI
Added Age Update Feature
All Bugs Fixed
Added Music
All bugs fixed

[Gameplay]
Player has ressources to manage: Food, gold, wood and stone.
Possibility to create new units: Each units created requires a certain quantity of food, which reduce food ressources.
Each units created is independant from others.It has its own health, his own job, and many other things.

Each unit can look for food, look for wood on a map, to increase the player ’s ressources.Just give him the order.
All natural ressources such as wood and fruits are limited.When there's no more ressources on a tree, it disappears from the map.
Natural ressources regenerates automatically.

[Units]
Four types of units can be created:
*Peasants: they're dealing with the natural ressources and building tasks
*Soldiers
*Archers
*Riders


Peasants can build Houses, they increases the Population Limit.
Peasants can build Barracks And Stables.These builds are used to make military units.
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Commands
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Directional Pad/Joystick to move the selector on the screen
Cross to select a unit/building/ressource.when selected its current properties appears on he board.
Circle to deselect anything selected
Select opens A System Menu, with exitting options

[How to Collect ressources:]
Select a Peasant unit.Thus click on any pont on the map to move him.Simply click on a ressource to order him collecting this.

[How to build]
Select a peasant unit.Click with cross button over the buiding type you want, according to reamaining ressources you have. Thus click with triangle button to cancel, or hit the Circle Button on the map where you want the house to be built.
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Installation:
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The game is Fat and Slim compatible.
Extracts its contents on your MS into ms0:/PSP/GAME4XX/ or ms0:/PSP/GAME3XX folder.
Ms0:/PSP/GAME folder works too.
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Code Thanks:
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RedaLua (Coded by Altair)
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Special Thanks:
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Pierrodu50
Masterlau (for Menu Code)
Blah (for luaplayerWindows R3 Executable file)
Homemister and PickDat (for LuaPlayerHm v7 Eboot)
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[B]Download and Give Feedback/Buig Reports Via Comments------------
Website
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www.roland.xtreemhost.com

wraggster
August 19th, 2008, 19:43
i love rts games :), thanks for bringing a much needed genre to the PSP

wraggster
August 19th, 2008, 19:44
ill upload to the forum in a min

b_simpson1999
August 19th, 2008, 19:46
is this the full game now or will there still be updates for this?

Buddy4point0
August 19th, 2008, 19:57
It's looking great man!
I don't like the minimap being blue though, You should either make it black or green(terrain)

ojdon
August 19th, 2008, 20:04
Wow this is as playable as I always wanted it to be, but I can tell this is going to go even further and be even MORE playable.

One question though, yonaba, do you have open ears for contributions, I have a few bits of graphics from my RTS Rpg I was making a few years ago, I think they will fit quite well in this project if I adapt them for you. Do you want them, they are only like Graphics for the Navigation Bars, etc.

newb_fo_life
August 19th, 2008, 21:38
This looks really great :D

Zack
August 19th, 2008, 21:38
Looks nice :)

Going to give this a try, keep it up!

dangee
August 19th, 2008, 22:28
I've noticed this developing recently without ever truly believing that the
concept could be realized . It just looked too ambitious.

Now I'm starting to think there soon will be TITANS !

Nice work yonaba

CoderX
August 19th, 2008, 22:57
As the original developer I have to say you all have done an amazing job. This game took over 2 1/2 years to develop and required the skills of several coders. I first made this game and ran into a number of limitation and confusion. The new developers have taken it to an amazing new level. Congrats and for the love of god max out this game's potential.:thumbup:

Sincerely

Retired CoderX 2005-2008

Zack
August 20th, 2008, 00:44
Just tried it and I am impressed :D

Keep it up!

Safari Al
August 20th, 2008, 00:51
Just tried it out myself, and I'm very impressed by this game, keep it up ;)

yonaba
August 20th, 2008, 08:23
Thnaks all for the look and the try, nice to see you enjoy this..

At OdJon: I'd love to see your pics.

Zack
August 20th, 2008, 09:27
Yonaba, you probably have already planned this but here is what I would like to see if the next version :

1) Ability to send a person to put out a fire on your building.

2) Scrolling.

3) Fighting bug fixed & Animation added for it (bug is where the health bars for your player and enemy get "joined" together so you can't tell who is atually getting hurt :p

Keep it up though man, it shows your doing a good job because I don't even like RTS games but I find myself playing it!

yonaba
August 20th, 2008, 10:57
It seems to me nobody discovered...but there is Scrolling.
Just Hold Square + D-Pad to Scroll.

And please, wat do you mean when saying this...


1) Ability to send a person to put out a fire on your building. ?

Zack
August 20th, 2008, 11:10
It seems to me nobody discovered...but there is Scrolling.
Just Hold Square + D-Pad to Scroll.

And please, wat do you mean when saying this...

Nice i didn't realize about the scrolling. Sorry for posting that :)

Is there any way to extinguish the fire's that the enemy sets on your building?

That's what I meant :p

yonaba
August 20th, 2008, 11:34
Yeah i've added these functions too: Just select a Peasant unit and click on a Build in fire to command extinguish the fire then.
Peasant Units can repair any type of build.

Thx for testing the game..i've played yesterday to Wolfeinstein3D with my younger brother..

Mista Grimm
August 21st, 2008, 01:13
this is fun as hell :thumbup: good job