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View Full Version : StillAliveDS v1.2



wraggster
August 20th, 2008, 21:03
t4ils (http://www.neoflash.com/forum/index.php/topic,5252.0.html) has posted an entry into the Neoflash Compo:

http://www.monsterup.com/upload/1218126025.gif


StillAliveDS is a renewal of Portal: The Flash Version which is a 2D version of Portal. This game features a story mode, custom maps, custom campaigns, maps editor and you can download new maps from wifi.

StillAliveDS V1.2||
===================
+ : addition
- : correction/remove

[Game]
- Small objects (crate or plasma ball) are stuck when two portals are one on the other with one bloc between them.
- Shoot a portal on a platform, then trying to put the other one on the same place made this other one flying around the level.
- Platforms and portals are in front of the pause menu.
+ Custom story mode (see forum section on website to see how it works).
+ DSMotion, if inserted, enables you to move platforms you're on.
+ You can upload/view highscores from the NDS.
+ Skinning system : customizable tileset, and most of the sprites

[Menu]
- If a map with platforms is played and the level is exited, platforms are in the menu.
+ You can choose what to do with the styls instead of doing it with the crate.

[Custom]
+ Before deleting a map, you have to confirm.
+ Finished level are colored in green.

[Editor]
- Auto build when the level is saved.
- Starting point can disappear after testing a map.
- You can put platforms one on the other on the first line of the map.
+ Text that explains what selected block does.
+ Undo/Redo for left handed (forgot it since 1.0).

[Wifi]
+ Check latest version
+ You can send your highscores online

[Miscellaneous]
- EFS version : On some linkers, the game can be launched only once.
+ DLDI version of the game for linkers having problems with EFS
+ Chosen language is saved.
+ You can set a nickname which will be used for maps and highscores upload.

http://stillaliveds.free.fr/media/screens/2.gif

Download and Give Feedback Via Comments

Sir_Voe
August 20th, 2008, 21:42
This new version is amazing. The included Mario and Sonic themes are really well done, and inspire me to try making one of my own. The text glitched out on me once (turned into garbled static), but rebooting the nds fixed it.
Good luck in the compo Tails, and thanks again for continuing work on this very fun game.

iofthestorm
August 20th, 2008, 22:41
Nice update, too bad my shoulder buttons being broken precludes me from playing this game. Configurable control schemes would be nice, although maybe since I'm probably something of an edge case I should just download the source and try to modify the controls just for myself.

Graxer0419
August 20th, 2008, 22:55
This is one of the best homebrew games I've played! It is so addictive! :D

jackal27
August 21st, 2008, 02:04
Won't work on Max Media, even after I patched it...

t4ils
August 21st, 2008, 02:19
Configurable control schemes would be nice

you can already change controls in the game :)
just touch the "controls" sprite in the menu and attribute the action of shoulder button to another button :)

jackal : did you try the dldi version of the game ?

Eyedunno
August 21st, 2008, 09:25
It would be so amazing if Valve made an official Portal DS. Sure, they'd have to skimp some on graphics (maybe Portal Depth=1 and so on), but wow. Heck, even PSP would be good (though I imagine PSP control would be wonkier).

oooooomonkeys
August 22nd, 2008, 11:53
:thumbup:this is yet another one of my favorite homebrew games.

patgan598
August 24th, 2008, 18:34
super!!!!