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View Full Version : JNKPlatDS 08!



wraggster
September 1st, 2008, 19:27
News/release from Jayenkai (http://forum.gbadev.org/viewtopic.php?t=15999&sid=2373f962f33053718ea7090ee581f391)


I was initially going to release the super-quick "Just the editor, and a few levels" version, but as I sorted a few bugs, more and more of the game got fixed as well, and then I added the whole main menu, and things started to take a more "proper" form.. so..

JNKPlat DS 08

The Download
JNKPlat DS 08 : Complete with dldi version and non-dldi version. (.sc.nds/.ds.gba/.nds for each)
Shove it in the root, DLDI it if necessary, and add the JNKPlat folder for your saves.

Enjoy, complain, rant and rave.

The Game
A simple puzzle platform game. Get to the exit to complete each level.
Be aware, though.. This game is more a Puzzle game than it is a Platformer. There are many weird grid-based things that are leftovers from that style. Most noticable is Platdude's very specific Jump. One up, Three across.
The Blue Circles (Super Precious Gems!!) are collectable. You don't need them, but there's a total on the main menu. Get 'em all, and you get to say "I got 'em all!"

The Controls
There's two jump buttons, and a hold button.
The hold button, B, can be used to dangle from hooks, vines and red floors. It can also be used to drag red boxes.
The two jump buttons, Y and A, jump left and right respectively. It's easy once you try. If you really dislike it, you can switch to single button jump on the main menu, but I wouldn't recommend it! Some things happen too quickly to stop and turn around!

The Level Packs
Level packs can contain many many levels, but each level must be played in the order layed out in the pack.
No saves! If you die 3 times, you're right back at the start.

The Editor
Tap the middle icon on the titlescreen to enter the editor.
Draw a level.
Hold a trigger, and a Wipe/Quit and Test button appear at the bottom. If you test a level, and subsequently complete it, and you can then also Save it from this same Trigger-based menu. Note : You can only save a level if you've managed to complete it! You don't need all the gems, but you do need to get to the exit.

The level will be added as a simple line of ascii text, to the bottom of the JNKPlat/MyLevs.lev file on your card (assuming you're using the DLDI version, and have added the JNKPlat folder to the root.)
Each line is it's own level. Feel free to copy+paste these lines to build up your own little level packs.

The Linkage
Socoder.net - AGameAWeek.com

http://socoder.net/
http://agameaweek.com/

The Request
If you make any levels, send 'em my way! The next release should be ready in a couple of weeks time. (or maybe before, if I get plenty of levels!)

Download and Give Feedback Via Comments

Jayenkai
September 1st, 2008, 22:35
Mr Whinge Says..

I'd prefer it if people stuck to the link I originally used to download it (this one (http://socoder.net/uploads/1/jnkplat08ds.zip)) because that way whenever I update it on the spur of the moment, all the download links point to the newer version, and not a slowly-but-surely-going-out-of-date version.

God only knows how many times I like to do that...... The download link above will itself be out of date in the next few hours, as I have a few quick tweaks to be fixed... Nothing major, just the little things that I found, like wrong-coloured fonts, and other misc bits and pieces..

But whinging in this one forum isn't going to change the annoying thing that every DS Homebrew site does, so I needn't bother...