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wraggster
December 3rd, 2005, 02:32
Yoshihiro and the SXT Team (http://www.sonyxteam.com/) posted this news:

Here is a the new SXT BFM Firmware loader including sources !

Yoshihiro and SXT are proud to bring you The most advanced Firmware loader ever created for psp.

It's been tested to boot successfully :

firmware 1.0 debug unit (the bogus 1.0 update from sony), 1.0 retail,
1.5 retail, 1.52 retail, 2.00 retail, 2.01 retail and 2.50 retail
This version is useful to devloppers and firmware hackers.

What's new :

- Loads 2.00 and higher firmwares (decrypted only)
- New module loading method uses drive realocations by unmounting flash0 and flash1 and moint it again to the MS drive
- more stable than the previous version.
- faster to load.
- no need to patch all of the fw modules.
- A lot more ram freed.
- can run eboots !
- The fw believes ms0 is flash0.
- Sources included !!!

Download Via the comments

Virus
December 3rd, 2005, 02:38
OMG THIS IS GREAT!!!! omg soon we will never need anything more then a 1.50 psp :)

grayjaket
December 3rd, 2005, 02:41
your sig looks good...its just stupid. like..not funny...

pakkman781
December 3rd, 2005, 03:09
Does the browser work on this? Also, does anyone know where I can get the decrypted 2.00+ Firmware?

Insane1
December 3rd, 2005, 03:14
Does the browser work on this?
It said in a readme packed with it, no. Not yet.

IndianCheese
December 3rd, 2005, 03:36
This is a disappointment. It is exactly like the MPH one with a different interface. It does not load any more or any less and contains the same bugs. What a let-down.

Eilonwy05
December 3rd, 2005, 04:27
This is a disappointment. It is exactly like the MPH one with a different interface. It does not load any more or any less and contains the same bugs. What a let-down.

Hmmmm... And we're surprised... why, exactly? Remember who this is -- SXT/Yoshihiro still haven't given us anything real; how many times do they have to "cry wolf" before we just stop believing them anymore?

Seriously, folks, it wouldn't surprise me one bit if in a day or so somebody's compared this FW loader to the MPH one and found them to be the same thing "re-branded" so-to-speak.

Sad when there's no news to report in the PSP world other than the same chumps plagiarizing other people's work yet again.

joxy88
December 3rd, 2005, 05:40
don't you people have things better to do than flame some people who are releasing psp software? plus he is releasing his sources... i'm still waiting for someone to make the headlines "its official, sxt ripped off x person." so until then, people, shut up and go watch some porn next time you want to flame the scene.

(i am not an sxt fanboy - the flamming is more destructive than constructive to the scene. so if someone wants to do it line by line analysis that sxt has actually stolen code, then do it by all means. otherwise, don't mouth off without proof. otherwise the scene will be dead because no one will want to work in the scene anymore)

jOeBrO
December 3rd, 2005, 05:59
so let me get this straight....
you cant play AVC files or atrac3plus files on the loaded 2.00 firmware..?

*o*
December 3rd, 2005, 07:40
i think this is the wrong approach we should emulate 1.50 on 2.00

Mew
December 3rd, 2005, 08:27
i think this is the wrong approach we should emulate 1.50 on 2.00
no

eretsua
December 3rd, 2005, 08:55
so what's the big deal about this? It's a bit unclear to me what this FW-loader actually supposed to do? (serious question(s))

emulating a FW is not going to run as smooth as the real firmware, right? So how would that translate to games? Would you be able to run games at full speed or would they suffer from the processing power being slurped up by the FW emulation?

as of yet you can't run a any FW v2.0 (and higher) specific properties? So actually playing games that require those specific FM v2.0+ properties is not (yet) possible?

I’m not flaming but I don’t see any reason for excitement for any regular psp-homebrewn-user. Don’t get me wrong. I like it that people are working on it and that they are trying to preserve homebrew along side the “mandatory” firmware updates - but this release does not strike me as a particularly interesting.

But please educate me if I have it all (or even a little) wrong.

eretsua
December 3rd, 2005, 09:05
i think this is the wrong approach we should emulate 1.50 on 2.00


no


Why not? Like I posted just now. Emulation is never going to be as good as the real thing. Simply because you are using additional system resources running the emulated FW, at least that’s my understanding and please do correct me if I have it wrong. Anyway, if you emulate the v1.5 on a v2.0 you should have all the properties of the v1.5 (minus the security holes) plus all the properties of v2.0 (like the browser, codecs and of course the security fixes). Now I can understand that because of the security fixes it may be impossible to emulate a v1.5 on a v2.0. But to me the principle of emulating v1.5 on v2.0 seems a lot more sensible (than v2.0 on v1.5). But I admit that I’m very ignorant in these matters so I could be totally wrong.

So, if you could, please elaborate on your statement Mew.

weak
December 3rd, 2005, 09:13
if you had kernel access on 2.0 why would you want to emulate 1.5?

eretsua
December 3rd, 2005, 09:17
if you had kernel access on 2.0 why would you want to emulate 1.5?


good point! :D

jimjamjahaa
December 3rd, 2005, 10:45
i think this is the wrong approach we should emulate 1.50 on 2.00lol

urherenow
December 3rd, 2005, 11:18
well... apart from not getting this thing to work *at all* thus far... I'd have to say that not only is it worthless but releasing this particular source code *if it does work at all* was a dumb move... can't any of you see in the source code how easy it is for sony to make the version changer worthless (as far as new games thinking you need an updated firmware to play or not) regardless of what new encryption they come up with? Gosh, for what did work, this little proggy says that I have a 1.50 PSP even though I have mine 'tricked' to a 7.5. that little piece of code must be a gleam in $ony's eye right about now! So much easier than changing thier encryption...

bonehead!

GameSharkGX
December 3rd, 2005, 13:15
Simulating it backwards wouldnt do any thing special
You would still be unable to run kernel

Its a stupid idea so just let it go

bill00000
December 3rd, 2005, 14:05
emulating a FW is not going to run as smooth as the real firmware, right? So how would that translate to games? Would you be able to run games at full speed or would they suffer from the processing power being slurped up by the FW emulation?


How well does emulating iso's work? Better? I imagine it takes little extra processing power for a device to emulate doing what it's supposed to do, if that makes any sense at all. Once one of the FW emulators is working, this could be a great way of playing 2.0+ games, and using the web browser.

I also think it's very funny how when the MPH FW loader was released, this one came out within a week. The MPH one was updated, then now... Didn't this team come out with a downgraded shortly after MPH too? Have we ever seen both of them in the same room?

YourStillWithMe
December 3rd, 2005, 16:17
i'm surprised no one has asked this yet. On other psp sites i always saw this question---Does GTA work on this? And if so i dont understand how to load the firmwares. I know how to launch it from the GAME folder and all that stuff but i dont know how to decrypt the updates and where to put them once they are. . .

Flipao
December 3rd, 2005, 16:51
Like someone said... it's just not the way.

J sims
December 3rd, 2005, 19:31
Wouldn't the process be simular to booting windows off a cd instead of a hard drive. I don't think to many of the system resources would be use to tell the psp to look at the memory stick for operating instuctions instead of flash kind of like hd loader tells the ps2 to look for game on the harddrive instead of the dvd drive. If you noticed while you are upgrading your psp that it runs a flash independant program in ram that deletes your firmware and replaces it with another firmware. Also you can patch video games using a cheat device that changes the values of certian code addresses.So in theory using these two principles you can have a program runing in ram that redirects the flash requests to the firmware located on your memory stick using a very small amount of ram.I am also aware that redirecting health values on a game will take less ram than redirecting operating system requests.

IndianCheese
December 4th, 2005, 02:46
im hungry

Well this loader says that it virtually tricks the PSP into thinking that the Memory Stick is the flash. SO WHY ISN'T EVERYTHING WORKING????? IT'S NOT EVEN LOADING THE FIRMWARE, IT'S RELOCATING IT TO A DIFFERENT DRIVE! Either they are lying, they stole someone's work, or the code has a bug.

Makaveli777
December 4th, 2005, 06:46
hey what up everybody im new and i got a question. Instead of trying to boot different firmwares would it be possible to have an eboot loader off of a umd. That way you could update and still use that umd for homebrew. what im thinkin of is similar to datels action replay for the ps2 that boots ps2 elfs. plz dont try to "flame" me or nothin for this :)

Heran_Bago
December 4th, 2005, 08:00
Technically it's possible. The UMD is one of the few things the PSP was MADE to run. However, good luck making a UMD.

MadMonkee
December 5th, 2005, 13:13
My source in Turkey claims (http://forum.donanimhaber.com/m_4545201/tm.htm) the making of a UMD Writer in the East. Any updates on that I'll post it, it's a rumor as it stands.

As far as 1.50 emulation on 2.00. No need really, the EBOOT loader of 2.00 (http://www.dcemu.co.uk/vbulletin/showthread.php?t=14199) is coming along well.

And to this peticular homebrew... What's the point in making this? MPH already made it, this is the SAME thing, stands at the SAME point. Might aswell MPH would re-release the same version. As soon as those suckers bring out the Browser on 2.00 or the Encryption for GTA etc. THAN we got something, it's good to know it's being worked on but these suckers need to put their heads together rather than competing for the same damn thing.

YourStillWithMe
December 9th, 2005, 18:07
My friend knows how to make UMD's.

All I know is that you need to insert the UMD disc (not with that plastic case obviously) into your PC (not a lot of computers are compatible to do this.) dump all of the data and than transfer it onto there somehow. He has put Star Wars Battlefront II, Mercury, and Fried Up Browser. I have NOT seen him make them but I saw him insert the UMD and it was the UMD that came with the original shipment of the psp, the demo disc with the different demos and media. My guess is that you could run a particular Homebrew app on it but uhh wouldn't it be a lot more useful to put a game on it? No I am not going to support this or anything but if you have a stick i think it makes sense to put an iso that might be like 700MB on a umd and save that space for other things on your memory stick. It works though, you have to take apart the plastic VERY CAREFULLY. My guess is that you could buy a few of these on eBAY if you brake it. Somebody's usually scronging to sell things on there for quick $. It would be useful for an emulator such as SnesX or whatever because the rom sizes are pretty big sometimes. . (even zipped. . )

MadMonkee
January 13th, 2006, 03:58
My friend knows how to make UMD's.

All I know is that you need to insert the UMD disc (not with that plastic case obviously) into your PC (not a lot of computers are compatible to do this.) dump all of the data and than transfer it onto there somehow. He has put Star Wars Battlefront II, Mercury, and Fried Up Browser. I have NOT seen him make them but I saw him insert the UMD and it was the UMD that came with the original shipment of the psp, the demo disc with the different demos and media. My guess is that you could run a particular Homebrew app on it but uhh wouldn't it be a lot more useful to put a game on it? No I am not going to support this or anything but if you have a stick i think it makes sense to put an iso that might be like 700MB on a umd and save that space for other things on your memory stick. It works though, you have to take apart the plastic VERY CAREFULLY. My guess is that you could buy a few of these on eBAY if you brake it. Somebody's usually scronging to sell things on there for quick $. It would be useful for an emulator such as SnesX or whatever because the rom sizes are pretty big sometimes. . (even zipped. . )


Lol you are sooo lying ;p You cannot burn data on a UMD, they aren't rewritable and the structure differs from DVD or CD, and burner would screw up the whole thing alltogether.