PDA

View Full Version : Age of Conan Updates PvP System



Shrygue
September 18th, 2008, 23:40
via IGN (http://uk.pc.ign.com/articles/911/911432p1.html)


Funcom has released a substantial patch for Age of Conan that activates the MMO's enhanced, PvP leveling system. According to IGN sister site Conan Vault, "You can now gain PvP levels by engaging in your normal PvP activities, be it world PvP, siege encounters or defeating your foes in the PVP mini-games. There are ten PvP levels in total that you can work through to prove your worth on the battlefield.

Your PvP stats are now also active in your character tab, keeping track of your performance in PvP.

In addition your new PVP armor ratings come into play now that the system is active. These provide additional mitigation of damage against damage that comes from other players. The new PVP armors will be the primary means of raising these ratings, although we will look to add additional means of raising these PVP defensive ratings in the future."

General patch notes are posted below:

Several client crash and assertion error causes were fixed.

The Noble Villas have been optimized. Some players should experience a noticeable increase in performance.

Facial expressions have been added to a number of emotes.

Female characters can now use the "pointdown" emote.

The following emotes now work for both male and female characters: cheer, excitedclap, excited (formerly jig_f), flirt, hugefish, lightheaded, pushaway, trance.
Players will now use the crawl animation when sprinting while swimming.

Corrected several typos in dialog in many areas.

Fixed the random seed on characters for animations

When creating a new character you should no longer see lots of spam messages about gaining abilities etc after the cut scene at tortage beach is over.
Path of Asura will now display where you are bound to.

Sound system was optimized, lessening memory usage and improving performance.

Fixed action animations playing on equipped weapons as well (for bow animations, in particular)

Resolved several memory leaks

Two players zoning from zone A to zone B at exactly the same time won't cause one of them to be invisible to the other one, anymore.

Fixed root animation extraction.

Made foliage removal to behave properly when disabled.

"Interrupted!" will no longer be shown twice in chat when using the rest ability.

Particle effects are not played on the character selection screen.

You now get xp and can level by discovering resurrection points if you cross the needed amount for the level.

/say should now be working again.

For a comprehensive list of tweaks and add-ons, visit Conanvault.ign.com (http://conanvault.ign.com/fullstory.php?id=45416).