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View Full Version : OpenBor v2.2002 Released



wraggster
September 23rd, 2008, 00:19
Damon Caskey (http://www.lavalit.com/index.php?topic=1860.0) has today released a new version of the Open Bor (Beats of Rage) Engine for the PSP, GP2X and Dreamcast.

Heres whats new


Release 2.2002

New features:

subject_to_minz {int} - Model header command. Toggles minimum Z bounding for model on playfield. Available to script methods getentityproperty and changeentityproperty as "subject_to_minz".


{int} - Default 1 for all except panel type models.

1: Entity cannot move beyond current minimum Z boundry.
0: Entity can move freely beyond current minium Z boundry.

subject_to_maxz {int} - Model header command. Toggles maximum Z bounding for model on playfield. Available to script methods getentityproperty and changeentityproperty as "subject_to_maxz".


{int} - Default 1 for all except panel type models.

1: Entity cannot move beyond current maximum Z boundry.
0: Entity can move freely beyond current maximum Z boundry.

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