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View Full Version : Sonic r294 - Impressive Homebrew Game Gets Updated



wraggster
October 13th, 2008, 18:55
Ritz (http://www.daftcode.net/) has today updated one of the best looking Homebrew Games for the Nintendo DS.

Take a look at these screens:

http://nintendo-ds.dcemu.co.uk/sonicr255.jpghttp://nintendo-ds.dcemu.co.uk/sonicr2551.jpg

Heres what ritz has posted about his game:


sonic is the development name for my homebrew nintendo ds 3d game project. some notable features include skeletal animation, static & dynamic point lights, shadow volumes, skyboxes, picking, gravity and object & environment collision detection. in the near future i will build the game logic, a.i., scripting and i hope to include an interactive 3d map builder for easy world creation and object & creature placement

r294
- model compiler bug fixes
- some people wanted to see the dragon
(go downstairs in the sewer room)

r291
- optimized data (recompile with vmds.exe)
- even more collision detection/response work
- far clip plane distance per map (see .map)
- multiple linked maps supported now (see .map)
- main entry configured simply in w_fandian.cfg
- miscellaneous fixes and improvements


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thanks nintendomax (http://www.nintendomax.com/) for the tip :)