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View Full Version : EA suffered with "imprecise" Wii controls



LyonHrt
October 20th, 2008, 18:37
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EA boss man John Riccitiello has admitted that EA has "suffered from ... imprecise control on Wii," but looks forward to the improvements made by Nintendo's new Wii MotionPlus peripheral."The Wii MotionPlus is going to be good," said Riccitiello, adding: "If I had to pick one thing we suffered from, it was imprecise control on the Wii."That meant certain genres were never going to perform as well on the Wii. There are a couple of franchises in our booth. Go look at Dead Space and imagine playing that game with a wand and a Nunchuk," he told Venture Beat (http://venturebeat.com/2008/07/21/e3-perspective-an-interview-with-john-riccitiello-ceo-of-electronic-arts/).

Actually, we can't see why that wouldn't work just fine. Resident Evil 4 worked well, if not better

than on the standard controller of the GameCube original. So did Zelda.But Riccitiello says: "If they improve the precision, then you could have a good experience."Wii MotionPlus is a small peripheral that clips onto the bottom of the Remote adding what Nintendo says is "true 1:1 response". It'll be bundled with Wii Sports Resort out next year.

Source Computer And Videogames (http://www.computerandvideogames.com/article.php?id=193810).