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View Full Version : Micro Lua DS 2.0 releasé



wraggster
October 21st, 2008, 19:42
News via devfr (http://www.dev-fr.org/index.php?topic=3845.0)


I just release a new version of Micro Lua DS. The 2.0 beta.

Here are the changes:

- Display rate multiplied by 3
- Some changes sytaxiques
- Adding a system that allows Canvas to insert several objects there and display them in one line. The display canvas is about 100x faster than normal. I managed to display images in 5000 before a loss of FPS
- Adding a read / write INI files
- Adding a system ScrollMap. These maps show faster than conventional Maps. You can scroll to the pixel by pixel. However we can only display full screen
- A function for getTile Maps and ScrollMaps
- Bug fixes
- Improved management system errors. Now error messages all the time refer to the code of the user and more like a library (except for Sprites).

However, the system of both screens has been abandoned.

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