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wraggster
October 30th, 2008, 20:40
Steve Corey has posted some news on the port of Doom for the Nintendo Wii:


Here's what's fixed so far in the new version:

When you finish the game, you can now advance through the "cast"

Fixed config file saving/loading
Enabled classic stairbuilding by default
IR Crosshair can be disabled in the menu
IR Crosshair only appears when in a level (not automap, etc..)
Vertical resolution adjusted so the entire screen fits. (bottom and top used to be offscreen)
Fixed Twilight input bug (finally)
I may be adding a few more bugfixes, and I'm almost done with the "big" new feature.

Look for a release fairly soon...

http://wiidevelopment.blogspot.com/2008/10/wiidoom-04-bugfixes-so-far.html

XDelusion
October 30th, 2008, 23:15
Oh yes, keep up the good work!

Now to see the DS port get some much needed updates...

...the two could co-op and death match over wireless networks...

ChaoticanarchyX
October 31st, 2008, 00:31
Im still waiting on a Quake 2 port dammit xD