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wraggster
January 20th, 2009, 22:47
News via nintendomax (http://www.nintendomax.com/index.php?topic_id=9398&format=news)

http://i39.tinypic.com/nr0p3m.png


Drink just present his homebrew "Brix DS", defying the laws of physics you must remove all the gray bricks without exploding dynamites in 33 levels.

Quote:
The goal of the game is very simple: remove all the bricks gray level without breaking down the individual (s) dynamite (s) to the ground. You meet different types of bricks throughout the levels (I leave you surprised to discover no spoil Wink). To the worse, there is no way to remove the gray bricks to the chain: a reload should be made between two deletions. The difficulty is of course crescendo. You will pass the first level in a wink '? It, but it will not be the case for the last! Good luck to overcome the 33 levels that make up this first version of Brix DS

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Sir_Voe
January 21st, 2009, 01:50
This is really fun. Nice 2D physics, and a good amount of clever puzzles. I wonder if it uses Box2D like Pocket Physics.

Boive
January 21st, 2009, 09:05
Sir Voe : I am not using Box2D. I have modified the chipmunk 2d physics engine (not modified too much :P).

Edit : OUUUUPS, I didn't understood that you have translated Boive->Drink :) :) Sorry