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View Full Version : ChipMunK Port 0.4



wraggster
February 3rd, 2009, 22:09
News/release from slasher2661996 (http://forums.qj.net/showthread.php?t=147179)


I ported this a while ago, its been sitting on my computer for ages, so i guess i should share it, i pretty sure its for managing 3d objects, so you could use it with Tri and other libraries,

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