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View Full Version : MegaHAL DS - Your DS can talk with you now!



wraggster
February 15th, 2009, 14:46
News/release from cyberboy (http://forum.gbadev.org/viewtopic.php?t=16444&sid=7d33f765e2d3dc93023ef85a05c5e261)


Well, replace "talk" with "chat" and it'll be all fair.

Anyway, this is MegaHAL DS v1, having 99% of stuff I envisioned.
And it's a practice for me to come back.

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carlitx
February 15th, 2009, 15:43
Ok, how about telling us what it does?

nintendopetey
February 15th, 2009, 15:54
yeah!http://www.dcemu.co.uk/vbulletin/images/smilies/thumbup.gifhttp://www.dcemu.co.uk/vbulletin/images/smilies/biggrin.gifhttp://www.dcemu.co.uk/vbulletin/images/smilies/biggrin.gif

crookedmouth
February 15th, 2009, 18:28
http://en.wikipedia.org/wiki/MegaHAL

DSmanic!
February 16th, 2009, 07:12
Could you do a version where you get to chat to sexy girl or boy? (depending which sexual orientation you are)

Lastron
February 16th, 2009, 07:47
You saddo <_<.

Anyway on my gnm backspace doesnt work. T_T

paul3100
February 16th, 2009, 14:33
Anyway on my gnm backspace doesnt work. T_T

lol and that suprises you? think your self lucky it runs at all on that contraption!

paul

asiekierka
February 16th, 2009, 19:21
Lastron, yep, backspace isn't implemented. But MegaHAL dun care if you input gibberish. Not like it'll understand it all then, but nah.

And yes paul3100, you're right. It takes a while to get the output and oh, don't make the "brain" too large!

Also, does a bot upload data about homebrew to DCemu or what?

I said that I am the author! Cyberboy is me, and even the original post on gbadev says that *sigh*

crookedmouth
February 17th, 2009, 04:03
lol and that suprises you? think your self lucky it runs at all on that contraption!

paul

To be fair, The only trouble I've had with my Games N Music is with the newest JenesisDS and some problems that stem from the crappy 128MB MicroSD that comes with the card.

That said, I like that it came with a crappy 128MB card (though of course I replaced it) and it has run everything that I have tried on it including dslinux.

What are the apps and games you are referring to that don't run on it?

Lastron
February 18th, 2009, 20:01
ive never had trouble with it O_o Actualy it beats many other cards compatibility... Many people look down on it because of its lack to play comercial games, but realisticly people only realy make use of them while pirating games so as far as im concerned the gnm's one of the better flash cards o.o

jaybud4
March 7th, 2009, 19:12
Also, does a bot upload data about homebrew to DCemu or what?

I said that I am the author! Cyberboy is me, and even the original post on gbadev says that *sigh*
Why are you getting so bent out of shape over this, exactly? Nobody said you weren't the author...

A couple things:
-Backspace
-You're outputting every word of the input on a separate line. This causes HAL to give multiple responses for one sentence, and also makes it impossible to train him as you can't link a word with its definition. If this is a side-effect of your method of bypassing the double-enter-to-send thing in the original MegaHAL, I think this is worse...
-No linebreaks in the text log. It seems to work when I view it on my DS, but it's impossible to read on the PC.