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View Full Version : Atlantica Online Rolls Out Major Update



wraggster
February 19th, 2009, 22:44
NDOORS Interactive, creators of the strategic turn-based MMORPG, Atlantica Online, today released a major update for the award-winning title. The update adds several new features, including two new main character classes – Musician and Maniac. These new features and classes will enhance the player's journey through time and history in their quest to find the lost land of Atlantis.

The majority of the new content will be accessible to all players immediately, while some of the new features will only be available to players who have reached level 100.

The major content updates include:

Two New Main Character Classes
Head out into the world with the new classes and get your hands on some unusual gear: a guitar or a power saw. The Musician wields a guitar, which can be selected by any player, new or ongoing. Specializing in long-range combat, the Musician attacks by playing music that strikes two enemies in a line. Its magic attack, the Ravaging Melody, depletes enemies' attack power, defense, and health, and aids your mercenaries' attacks. When they attack, they utilize moves that would make Angus Young envious.

The second new class is the Maniac, and he/she brandishes a power saw. Only players at level 100 can create a main character using the power saw, although that character will have to start anew at level 1. The Maniac's attack hits all enemies in a row, and has a magic cast called Storm Blast.

New Mercenary
The Elementalist is a new, Class B magic mercenary that can be recruited in North America after you reach level 100. When upgraded, the Elementalist becomes the legendary Native American, Pocahontas.

New Dungeons
Now offering even more locations, Atlantica boasts a handful of new dungeons including Alcatraz Prison, which can only be accessed by nations. Additionally, the Valley of Oblivion, also in North America, can only be accessed by guilds, and is the route players must take to acquire the Elementalist. There are also new side quest dungeons based in China.

Celebrate Your Character's Individuality
Not only will your character now have three new options for hairstyles (the long wave, the afro, and the rasta), your main character will now receive a present on his or her in-game birthday.

To read the complete list of the new updates for Atlantica Online, please visit www.playatlantica.com.

Atlantica Online is a strategic turn-based MMORPG that combines innovative combat with character/party development and city/country management. Players take on the quest to destroy the Oriharukon, a powerful energy sensor from the lost civilization of Atlantis that survived and is now endangering humanity. This journey will take players around the globe, to locations like the Great Wall of China and the pyramids of Egypt, and they will come face-to-face with monsters ripped from history and lore, such as the ruthless Egyptian Pharaoh Khufu and Dracula.

For more information on Atlantica Online, please visit: http://atlantica.ndoorsgames.com/center/default.asp

donkey8iugv
April 16th, 2009, 09:30
Atlantica Online Tactical battle Guide (http://www.vogamer.com)
The game's battle system is unusual for its genre in that it uses a turn-based system.
When a player character and an enemy character come into contact with each other on the game map, both parties are transported into a miniature instance where the battle takes place. For outside players, the involved parties appear as stationary, with a symbol floating over the combatants' heads to indicate combat (http://www.vogamer.com). In this state, both parties, computer-controlled foes as well as human players, can receive assistance from up to two additional allied parties that can enter the battle at any time. This can lead to large battles of up to 27 monsters versus 27 heroes (3 players, 24 mercenaries).
The game is classically turn-based in that only one side can take action at a time and those actions take immediate effect. However, each character also has a certain speed represented by action points; that means that slower characters may have to skip some turns to reach a threshold value of action points while fast-moving characters have to skip less turns or none at all. Additionally, magic effects can also modify the amount of action points a character has to allow fine-grained control of speed effects. Each party can never have more than 5 characters act during a turn, even if more than 5 characters have sufficient action points.
The characters of each party are positioned on a 3x3 grid. Positioning the characters is an important decision, because different weapons and skills have different attack patterns. The player can change the position of his/her characters during a battle if desired.
During a character's turn, one of the following actions can be performed:
Basic Attack: Perform a standard attack.
Magic (http://www.vogamer.com): Use one the character's available magic skills.
Item: Use an item that is assigned to one of the character's available Quick Slots, such as a healing potion or a magic scroll.
Move: Move the character to any position on the grid that is not occupied by a dead character. If the target destination is occupied by a living character, the characters will switch positions.
Wait: Forfeits the character's turn, keeping all action points.
Guard: Assume a stance that reduces damage dealt to that character during the enemies' next turn, while passing on the character's turn to the next character that has sufficient action points to act (if any).
Search: Search the body of a fallen enemy for loot. This also removes the body from the field, preventing resurrection.
Switch mercenary (http://www.vogamer.com): Switch the mercenary out for one that is not currently fielded. You can only do this a limited amount of times during a battle.
All of these actions, except for Wait, consume a certain amount of action points.
From the site www.vogamer.com
:thumbup:

donkey8iugv
May 15th, 2009, 04:20
New Atlantica Skills from Korea!
Also keep in mind for most skills cool down and duration are unknown.
Numbers and respective meanings in order:

lvl(of skill), damage, mana cost

(I'm assuming number in parenthesis is damage/mana for PVP only)

Sword: Chaos Blade, Row Attack, deals 120% damage to seth/brutal'd enemies, meelee range

20 -937(-1294) 215(268)

40 -1397(-1814) 315(388)

60 -1857(-2334) 415(508)

90 -2547(-3114) 565(688)

Spear: Flame Spear, T-shaped (hits meelee range, hits mercenaries to left, right, and behind the target)

20 -1161(-1289) 230(268)

40 -1541(-1909) 310(388)

60 -1921(-2529) 390(508)

Gun: Shot Gun, Cross Shaped, deals 120% damage vs enemies with prophet debuff, DI, or smoke bomb, not sure if it stacks on the damage bonus with every extra debuff or not)

20 -1344(-1232) 195(440)

40 -1864(-1792) 295(640)

60 -2384(-2352) 395(840)

Bow: Piercing Arrow, I have no idea how this works, but due to the low numbers, I'm assuming AOE, not sure if DOT or any other features. CONFIRMED TO LAST MANY TURNS

20 -1023(-1042) 203(440)

40 -1363(-1402) 303(640)

60 -1703(-1762) 403(840)

Staff: Flame Shot, Confirmed to be 3 cool down, 2 turn duration, AOE nuke

20 -1059(-718) 705

40 -1279(-1158) 1005

60 -1499(-1598) 1305

Axe: Bloodlust or something, confirmed to take effect when Main is under 50% health [Passive]

lvl, Magic Def+, Attack+, Mana Cost per turn

20 59 401 185 (268)

40 79 781 285(388)

60 99 1161 385(508)

(If you manage to raise your skill past 60, it becomes 100%, meaning the buff is always on I guess)

Cannon: Confusion Cannon AOE debuff, not sure of other specifics on duration/CD. (Combo Rate- is supposed to work like a reverse seth's will/Brutal will)

lvl, Damage, Defense-, Combo Rate-, Mana Cost

20 -209 (- 196) -965 (- 720) -10 162 (440)

40 -329(-276) -1455(-1110) -12 222(640)

60 -449(-356) -1945(-1500) -14 282(840)

Staff: Mana Shield, passive like Monk's Shield of Protection

lvl, Health+, Mana Cost

1 100 300(370)

20 290(233) 395(427)

40 490(373) 495(487)

60 690(513) 595(547)

Elementalist: Freezing Atmosphere, AOE, duration/CD unknown

lvl, damage, Defense-, hit, mana cost

20 -624 (- 614) -616 -9 324 (452)

40 -944 (- 734) -896 -17 444 (612)

60 -1264 (- 854) -1176 -25 564 (772)

NOTE: I don't know what ?? Means, but it translated into "hit" in babel fish.. this is NOT combo rate, and it is NOT Attack power, so I have no idea what its supposed to mean.

Musician Death Scythe: Special conditions must be met to use this skill, conditions unknown.

lvl, Damage, Manacost

20 -2330 519(20)

40 -3730 539(40)

60 -5130 559(60)

(WTF DAMAGE?)

Musician: Melody of Ruin, Assumed to be AOE

lvl, damage, manacost

20 -328 (- 144) 135 (275)

40 -568 (- 264) 195 (475)

60 -808 (- 384) 255 (675

Musician: Melody of Madness, Assumed AOE

lvl, Damage, Defense -, "Repitition", Manacost

20 -320 (- 404) -417 (- 76) 0 305 (364)

40 -420 (- 724) -425 (- 104) 0 405 (484)

60 -520 (- 1044) -433 (- 132) 0 505 (604)

Repitition value remains 0, and I have no idea what it stands for.

Musician: Requiem - Confirmed 3 turn duration, 2 turn cooldown AoE spell, most likely will cancel out Deep Insight and Confusion Cannon

Level 20 - 228 damage, 720 DEF reduction, 192 ATK reduction, 135 mana cost

Level 40 - 368 damage, 1110 DEF reduction, 352 ATK reduction, 195 mana cost

Level 60 - 508 damage, 1500 DEF reduction, 512 ATK reduction, 255 mana cost

Beserker: Body Cut

Level 20 - 440(402) damage, 127(177) mana cost

Level 40 - 640(562) damage, 167(297) mana cost

Level 60 - 840(722) damage, 207(417) mana cost

Beserker: Murder Impulse (buff skill, likely to be Seth-like in its nature, or possibly Shooting Stance-like)

Level 20 - 437 ATK, 9 accuracy, 324(268) mana cost

Level 40 - 857 ATK, 17 accuracy, 444(388) mana cost

Level 60 - 1277 ATK, 25 accuracy, 564(508) mana cost

Beserker: Spiral Cut / Bloody Rampage

Level 20 - 925(782) damage, 345(268) mana cost

Level 40 - 1425(1342) damage, 445(388) mana cost

Level 60 - 1925(1902) damage, 545(508) mana cost

I see that all of these mana costs are surprisingly high (especially for passives) so either Witch Mana Recharge is going to be real useful real soon, or they don't translate literally...?
Note, all of these numbers are pre-nerf, obtained relatively early from the Korean update, they are subject and LIKELY to change over time.
I don't claim credit for knowing Korean, nor researching the info myself, but I do claim credit for putting all of this together. Please at least mention my name if you want to use it somewhere else.

From the site www.vogamer.com

Link: Atlantica online gold (http://www.vogamer.com)

Atlantica power leveling service (http://www.vogamer.com)