Log in

View Full Version : NeoCD PSP v0.9 Released! (NeoCD Emulator for PSP)



wraggster
February 13th, 2006, 16:23
Zelurker (http://www.rainemu.com/html/archive/tux/neocdpsp.html) continues update yoyofr’s original NeoCD PSP v0.5 NeoGeo CD emulator.

Here’s what’s new in this release:

Added L trigger and R trigger function to configure key combination.
(Default : old behavior, and you can change it in menu)
(If you want to enter menu, press L+select simultaneously and if you want to take snapshot, press R+select simultaneously this replaces old "select lock)
Changed some default values :
CPU clock333, ScreenZoom1, FrameskipAuto, RegionUSA
Better centering of confirmation dialogs
Fixed pressing ltrigger in main menu, or rtrigger in font selector
Added title "Font selector"
Changed the tabs drawing
Fixed auto-repeat of keys in file browser
fixed the stupid incompatibility in sceGuScissor with psp sdks more recent than 27/12/2005. It should allow to compile neocdpsp with any sdk now. (thanks to camiyu1 for spotting the problem !)
Fix for the famous raster interrupt of the previous version : the 85% speed of art of fighting is now working, and there is a special case to make neo drift out to work correctly. This also fixes Samurai shodown 3. This created actually less bugs than what I feared.
Fixed the mp3 music not resuming in aero fighters 3 (very special case). Actually this is a genral fix for the mp3s so this might affect some other games too, but in the good way.
Replaced "Sound Enable" in the menu by "Sound volume"
Added a file cache, which avoids to load already loaded files (samurai spirits rpg tries 10% of the time to load files which are already loaded!)
Changed completely the way the neocd emulator loads its game files. The patch.prg file previously needed for "samurai spirits rpg" becomes useless. Just delete it if it's still in your neocdpsp directory ! This fixes at least the sound in samurai spirits rpg, and the music is now playing at the beginning of "puzzled" This also allows to fix 90% of the upload area problems. The only game I could find which is still broken with this area is "neo geo cdspecial", and I made a special case for it. It's a potential for lots of new bugs, but apparently everyting is fine or better than before now !

Download Via Comments

aries2k4
February 13th, 2006, 17:13
Wow, no rest for this coder,lol. I haven´t had a chance to try this version but since your other version is great, this one can only be better. I had never heard of neogeo until I got my psp. Now the emu doesn´t leave my memstick. Thanks and keep up the good work!!

Hawq
February 13th, 2006, 18:31
Bugfix release
Version 0.9.1
This fixes a stupid mistake in 0.9 which was breaking many games using the raster interrupt like aof2 at any speed other than 100% and viewpoint intro.

chrisfile
February 13th, 2006, 19:04
There still is no green field in Super Sidekicks 3. It is like you are playing in the middle of the air. I hope someone works on this. Thanks

louiey
June 2nd, 2006, 13:49
one question, the thinge keeps on tellin me "fatal error, could not locate neocd bin" what do i do with that? and i put the rom in as a .zip file, is that ok?

louiey
June 2nd, 2006, 13:52
now it tells me "fail allocating prg memory" what do i do with that?

V3N0M
June 2nd, 2006, 14:52
This is great.

louiey
June 4th, 2006, 09:23
no one is goin to help me is there?

TEAL DRAGON128
June 6th, 2006, 06:44
Great! i cant wait for till ad hoc multiplayer for neo geo cd becomes possible.