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View Full Version : Wee Basic 0.6 Released



wraggster
March 18th, 2009, 20:46
marovada (http://www.neoflash.com/forum/index.php/topic,5527.0.html) has posted an entry into the Neoflash Coding Contest:


Wee basic now has:

- backgrounds
- sprites
- sounds
- microphone
- key presses (keyboard and most hardware keys)
- stylus touches (touch recognition and coordinates)
- motion
- primitive graphics
- basic printing and coordinate printing
- both screens can be used
- core basic commands
- usable editor with save/load, using text files

Version 0.6

Fixed:

- editor has been completely revamped thanks to Alan's txtwriter source code. See http://ds.spacemonkeymafia.com.
I modified some of txtwriter's basic editing code for the Wee Basic editor.
- bug in boolexpressions (for if/while) using strings

added/changed:

- added motion commands (untested)
motion (keyword initializes motion - throws an error if no motion card detected)
motx, moty (motion coordinates)
example:

motion
let x=motx
let y=moty
print 1 "Motionx: "+x
print 1 "Motiony: "+y
end

- playmp3 now has optional settings
Syntax is playmp3 ,, (each is an integer or number variable)
You can still use playmp3 without options if you want to keep it simple

------------------------
Official stuff
------------------------

Nickname: marovada
Project name : Wee Basic
From: Australia
Division : DS APP
Original submission : yes
Support for Motion Card : yes
In last NEO Compo this project have won in the top 10 : yes
Download link: http://freescifistories.wordpress.com/2009/03/18/wee-basic-06-released/
Installation: Change ppt extension to zip, extract and put weebasic.nds on your card after DLDI patch (if required). Any additional files (for files, backgrounds, sprites, mp3s etc must be put in the root of your card with weebasic.nds)
Manual here: http://freescifistories.wordpress.com/wee-basic-manual/
Description: Basic interpreter for programming apps and games on your DS

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