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wraggster
February 22nd, 2006, 21:14
PBone (http://forum.palib.info/viewtopic.php?t=543) posted this news:

I'm happy with my Sudoku project so far, so I've decided to post what I have.

Features:
- 101 Sudoku puzzles spread over 3 difficulty settings.
- Mod music + options for enabling/disabling.
- Menus/items. Featuring both stylus and pad input.
B is back to previous screen;
A or start activates selected menu items;
left or right changes values in puzzle difficulty/index.
- Saves best time for each puzzle to SRAM.
Slight warning: automatically creates a default time in SRAM for all puzzles.
be careful with Wifi-me/wmb and GBA flash cartridges, if you don't want your saves to be erased
- Can save a single game to SRAM.
Reload the game from options in the main screen to resume playing your saved game.
- Manual hint settings for each tile in the puzzle grid.
- Number hints are shown as orange dots in each grid tile.
- Status grid on top screen show correctly filled columns/rows/groups.
- Fully playable with either Stylus or Pad/Buttons.
L/R switches active grid that receives button input. The active grid has a bright red cursor.
pad moves cursor;
A sets pin (when pin grid is active):
Yellow pins = possibles;
Red pins = impossibles;
Green pins = actual number.

Missing:
- Puzzle solver/generator.
- Show grid hints on/off option.
- Multiple mod files.
- PA splash screen.
- ? (a.k.a. you tell me)

I've tested it on hardware (M3 SD; E-15; FlashMe V5) with the ds.gba file (.nds doesn't work on M3(?))
and it works on DeSmuME (except music).
I'll release the source if anyone wants it (and after I clean it up a bit )

Enjoy!

Screenshots and Download via comments

kennyk
February 23rd, 2006, 03:48
Looks good. Wish I knew how to play.

DSbeatsPSP
June 5th, 2007, 22:42
Excellent game, I love it! I like the way you have selectable pegs; its also a good alternative to games that require you to draw the number.