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wraggster
March 7th, 2006, 18:29
New version of the scripting language for the Nintendo DS, heres the news:

Dance, rejoice! DSLua 0.2 (http://www.dslua.com/content/view/7/2/) is now available! With added support for running DSLua on emulator and hardwares not yet supported by Chishm's FAT driver. Also fixed a few bugs and added some graphics functions. Check out the pretty fractal demo.

Version 0.2 comes in 2 different flavors. Please pick a flavor appropriate to your needs and download from below. Make sure you read the README.TXT in the zip file for instructions. Thanks!

Flavor 1 - CF/FAT support by default:

CF/FAT support turned on by default
GBFS support is turned off by default
Will not run on emulators (none that I tested)
Download the CF flavor here
Flavor 2 - GBFS support by default:

GBFS support is turned on by default
CF/FAT support turned off by default (can be toggled on in menu)
Will run on DeSmuME 0.3.3
Download the GBFS flavor here
Version History:

Removed the need to press START after each script executes (replaced with a short delay)
Integrated with Chishm's FAT driver (2006-03-03), better SD read support
By turning off CF, DSLua now runs on DeSmuME 0.3.3
GBFS is now accessible from the script
Better error reporting when a script encounter an error
Fixed text positions when user alternates between top and bottom screen using print()

Screenshot and Download via comments

Öhr
March 7th, 2006, 21:07
im was working on a little project for dslua called "LUApaint".
Dowload the first version here: *link not avaible, use the one on the bottom of this post*


EDIT: v0.2 is here!!
http://www.dslua.com/component/option,com_joomlaboard/Itemid,14/func,view/id,11/catid,8/