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View Full Version : PS3 Tie Ratio Surpasses Wii’s



wraggster
April 22nd, 2009, 18:56
The most recent tie ratios (number of different games per console) for the Xbox 360, PS3 and Wii were presented by news site Gamasutra. The figures reveal that the PS3 had recently amassed a 6.5 tie ratio in North America, whereas the Wii’s was at 6.2.

NPD Analyst Anita Frazier offers a reasonable explanation for the recent trends, stating that the Wii enjoyed a striking run of hardware sales during the second half of 2008, yet the PS3 has experienced five straight months of lower year-on-year hardware sales.

The simple equation here being that hardware sales have just as much a significant effect on tie ratios as software does. Tie ratios are, after all, total software numbers divided by total hardware.

As the PS3 failed to get many new customers, its current users had many more games to purchase over the late months of 2008. The Wii, meanwhile, is selling incredibly well despite an inordinarily low turnout of significant titles.

Either way, the Xbox 360 looks best of the three when viewed from a tie-ratio angle.

Both the Wii and PS3 were released in November 2006, so the most recent tie ratio figures show each system’s performance after 29 months at retail. In examining the Xbox 360’s tie ratio after the same 29-month period, Microsoft’s box shows itself to have a significantly more impressive balance, at 7.5.

Interestingly, the console’s tie ratio rate has plateaued somewhat in the last eight months, as the figure in August 2008 was at 8.0 whereas today it has edged up to 8.3.

http://www.gamebizblog.com/gamebizblog/2009/04/ps3-tie-ratio-surpasses-wiis.html