bumpkin
May 6th, 2009, 04:20
Hi everyone! I'm new to the DCEmu forums and equally as new to GameCube development/homebrew. I've been reading up on what options are available for doing homebrew on the 'Cube and my search has led me to acquire Datel's SD Media Launcher and a Broadband Adapter. Now I guess I'm looking for instruction as to how I put it all together.
As I understand it, I can compile a .dol file, put it onto the SD card, and run it via the SD Media Launcher. However since I know there will be a lot of trial and error in the beginning -- being new to GameCube programming in general -- having to copy a .dol file to the SD card every time I want to test a build seems like a pain. This is why I decided to track down a BBA thinking maybe it'd give me a more efficient debugging method.
So I guess my question is can anyone instruct me on how I can send a .dol file to my GameCube via the BBA with the items at my disposal? :)
As I understand it, I can compile a .dol file, put it onto the SD card, and run it via the SD Media Launcher. However since I know there will be a lot of trial and error in the beginning -- being new to GameCube programming in general -- having to copy a .dol file to the SD card every time I want to test a build seems like a pain. This is why I decided to track down a BBA thinking maybe it'd give me a more efficient debugging method.
So I guess my question is can anyone instruct me on how I can send a .dol file to my GameCube via the BBA with the items at my disposal? :)