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wraggster
March 18th, 2006, 11:52
Those of us who have been following Video Games for many years already know this but Gamerfeed have posted a great article about the biggest mistakes of the Videogame History:

heres an excerpt:

The videogame industry is certainly not perfect. There have been a ton of mistakes and we're here to tell you about them.

The video game industry, let's face it, is not a perfect place. As alive as it is with quality software and great system hardware, there are mistakes that are made that leave the competition reeling and gamers fleeing for better pastures. Here now is a list of some of the most significant mistakes to come down the pike in the industry. I'm sure you're likely to reflect with some of these mistakes, and may even have them somewhere in your gaming collection.

Nintendo Dumps the PlayStation, and Creates a Competitor
Year: 1993

In 1993, Sony approached Nintendo of Japan with an idea for an add-on device for the Super Nintendo Entertainment System, still gathering steam in popularity. It was a CD-Rom based add-on that would allow the capability of adding quality music and more content to games. Nintendo was keen on the idea at first, but would eventually drop it, instead opting for some kind of deal involving Philips (which, ironically enough, would lead to the CD-I games we mention later in the article).

But Sony did not stop work on the device. Ken Kutaragi, an employee of Sony at the time, put some further design efforts into the machine and eventually developed it into the PlayStation, a new next-generation game machine that would allow for loading games from CD format for better quality visuals, sound, and processing.

Sony eventually made use of the PlayStation, releasing it onto a worldwide market in 1995. In March '95, it sold phenomenally well in Japan, with such games as Ridge Racer and Battle Arena Toshinden backed behind it. In September '95, a US and European release followed, and the rest is history. The PlayStation remains one of the highest-selling video game platforms in the world, all because Nintendo decided they just weren't up to the CD generation. Imagine if they had kept Sony around.

More here --> http://www.gamerfeed.com/gf/features/929/

HtheB
March 18th, 2006, 15:12
I knew this allready since they cancelled working together with sony....

I even have screenshots of the supernintendo addon (some sort of proto type)
oh well :)

EverestX
March 18th, 2006, 20:34
Man, that article made me angry. Ninty and Sony should have never teamed up. "Imagin if they had kept Sony around"? Weak, we'd have the gamecube DREin all over the place. And the DS spitting UMDs that break. Plus their comment about the XBOX duke controller is just stupid. White and black buttons in rediculus places? What? Not good for fighters? What? The 6 button setup reigned supreme through the Sega Saturn. The same thing was on the duke. And if you couldn't hold it, then, imo, you're a pussy and you shouldn't even pick it up. The Duke is the ultimate controller.

GaMeR_2000
April 18th, 2006, 23:56
What about the Dreamcast's early release?
What about the Gamecube's release game and 6 months after software drought?
What about the Gamecube's lack of online play?
What about the PSP? :) :) :) :) :) :) :)