DCEmu_Newsposter
January 1st, 1970, 01:00
Max from Dreamcast-Scene (http://www.dreamcast-scene.com/index.php?n=Main.News200412#scudrace) has posted intrested news about the Scud Race, that was originally announced on DC, but never released:[br][br]Got-Next.com interviewed Toshiro Nagoshi from Sega, who was involved in Virtua Racing, Daytona USA, Scud Race and the Monkey Ball series. [br]In this interview, Mister Nagoshi confirmed that a tech demo of Scud Race? for the Dreamcast is flowting on the internet. There were plans for a port but it was stopped due unknowed reasons. [br][br]Interview: http://www.got-next.com/features_read.php?id=77 [br][br]I found some more info&screenshots:[br][br]Many of you remember that a short demo of Sega's Model 3 racing game,[br]Scud Racer aka Super GT, was made for the Katana (Dreamcast)[br]development kits in late 1997 or early 1998.[br][br]The Scud Race / Super GT demo was produced on *something* LESS than[br]final Dreamcast hardware. This development-kit-only demo is running on[br]PowerVR ARC-1, the prototype and arcade version of PowerVR2, which is[br]weaker, slower, and has less features than the PowerVR2DC, aka PowerVR[br]CLX2, used in Dreamcast.[br][br][br]so here it is:[br][br][br]http://jollyrogerdev.ath.cx/Set2_1/Images/Set2_Test2_t.jpg http://jollyrogerdev.ath.cx/Set2_1/Images/Set2_Test3_t.jpg [br]http://jollyrogerdev.ath.cx/Set2_1/Images/Set2_Test4_t.jpg [br]http://jollyrogerdev.ath.cx/Set2_1/Images/Set2_Test5_t.jpg [br]http://jollyrogerdev.ath.cx/Set2_1/Images/Set2_Test6_t.jpg [br]http://jollyrogerdev.ath.cx/Set2_1/Images/Set2_Test7_t.jpg [br][br]source: http://jollyrogerdev.ath.cx/Set2_1/Set2_1.html [br][br][br]So is the Katana/Dreamcast demo version of Scud Race / Super GT on par[br]with the Model 3 arcade version? no, not really, because it is so[br]incomplete. but it was running at 60fps, the same framerate as the[br]arcade, and the same resolution too. keep in mind, the[br]Katana/Dreamcast development kit it's running off of had something[br]like 50% of the power/speed of the final Dreamcast, with less hardware[br]graphics features too.[br][br]the most impressive thing is, the demo was put together in a matter of[br]weeks, iirc.[br][br]can you imagine if Sega had spent all of 1998 and a good part of 1999[br]porting the entire arcade game to the final Dreamcast hardware? Scud[br]Race / Super GT could have been made very close to the arcade, much[br]closer than the rush job that was Sega Rally 2. I'd say a Dreamcast[br]version of Scud Race / Super GT could have been at least as close to[br]the Model 3 version as Virtua On 2 (VOOT) on Dreamcast (like 90%) if[br]not closer. Virtua On 2 arcade was a Model 3 Step 2 game, whereas Scud[br]Race / Super GT arcade was on one of the older Model 3 boards.[br][br]what a shame Sega didn't complete and release Scud Racer / Super GT[br]for Dreamcast :/[br][br]Who know`s, maybe we soon see this unique demo, just like Half-Life or Propeller Arena.
[Modified 12/23/04 02:42:16 by DCEmu_Newsposter]
[Modified 12/23/04 02:42:16 by DCEmu_Newsposter]