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View Full Version : 2DEarth Demo



wraggster
June 6th, 2009, 12:45
News/release from lordvisaris (http://xtreamlua.com/forums/viewtopic.php?f=4&t=5072&sid=ad7fc6c8b4be46df7c5d16e2a8c24d17)

http://i43.tinypic.com/2mxh0rn.png

Hello everyone, this week was a break for me in creating my operating system and was able to c me and a little lua on psp, I took the opportunity for a homebrew that will soon be adapted for ds: 2DEarth

Author:
Samy Pesse / LordVisaris

Website:
http://myos.redby.fr

The concept:
You direct a character that can cursor through its added elements on the card and climb mountains, ect .... But the game is primarily a game engine and management of advanced animation and maps coded in lua OOP (Object-oriented programming), the code is quite simple to understand, I have not used metatble. You can add your characters by copying sprites of characters (in RpgMaker Xp) in the file: data / characters /
You can also create your map, create a map in the map. View intro.map file to understand how it works.

Keys:
X: a file on the map
L: change element
Direction buttons to direct the personal
pad: move the cursor
Tip: do not touch a square or triangle, because its down your mana

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