PDA

View Full Version : Light Cycle 3D



wraggster
June 8th, 2009, 22:49
News/release from sg57 (http://www.psp-hacks.com/forums/f141/psp-homebrew-idol-2-light-cycle-3d-t239956/)

Light Cycle 3D
by SG57

This is a PSP clone of a Tron Light Cycle racing game. Objective of the game is to make your enemies collide with the trail you leave behind you as you speed along the grid in cyber space.

Features:
- Variety of different skins from a Default black grid in cyber space to the classic environment from the Movie to a more 21st century-esque metal arena.
- Variable number of enemies; go 1v1 or All v All with 4 speeding cycles in one cramped arena - good luck heh..
- Variable speed allowing for greater or lesser difficulty (and chaos)
- Custom paint jobs on your light cycle with 5 customizable components of your cycle; Hull, Window, Rims, Top and Chassis

Under the Hood:
- Uses Brick's LTE Lite Mod (with a Fader addition)
- Particle Effects for explosions (more to come)
- Framerate Independent Movement
- A smooth 'chase' camera (to be used in my next project) and you can cycle through targets


Future:
- Online Multiplayer for sure! Race against your mates across the world hah...
- Free-turning, no longer restricted to 90-degree turns
- Free-riding, no longer restricted to a flat playing field, add some hills, some loops, some jumps
- Different game types; adds some guns, missiles, blinding flashes, tar, invisibility, you name it

Bugs going to be fixed in the next 3 days (and then some if finished early):
- Graphically, there is a reddish tint to the material colors of the cycle (will consult with Brick as to why), could be a simple variable mixup.
- The placement of the tracers behind each cycle needs to be offest a bit more as to eliminate the gap between new ones and old ones
- No sound yikes! My audio driver wasn't co-operating with me and got put on the backburner for a while and didn't find itself in time for this release (custom MP3, tron sfx)
- I was not aware that the tracers behind a blown-up cycle are supposed to sink into the grid and be gone from play - quick fix soon!
- The AI has issues on the 'insane' speed setting, very peculiar bug..

Download and Give Feedback Via Comments

dangee
June 9th, 2009, 21:18
There's that tactic to drive straight at the 3 of 'em
and shimmy thru the gap...

d/l 'ing