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wraggster
June 15th, 2009, 18:34
News from Tomdev (http://forum.palib.info/index.php?topic=7423.0)


hey everyone,

i made a sprite lib for making it easier to load sprites with libnds(and animate, just a bunch sprite functions). if you want to try it look at my page:

https://sites.google.com/site/tomdevsndshomebrew/

some interesting stuff:

the lib can only load sprites from filesystems(such as fat and nitrofs, nitrofs is used in the example). so no more trouble with including sprites into your code.

please give some review, and yes i know it's not that well coded but i'm only 14 yet and still learning C....

note:
you've to install the newest libnds to get this working and if you want to run the rom run it on no$gba or load it with this special loader: http://devkitpro.svn.sourceforge.net/viewvc/devkitpro/trunk/projects/nds/HomebrewMenu/ because it uses argv

you can convert sprites to binary format with grit. if you're not a proffesional with command line tools you can also use grit's frontend: wingrit