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wraggster
June 29th, 2009, 18:43
From the day of the PS3's launch, Sony have pursued a bold strategy of constantly launching new, original IP as exclusive titles on the console. But while it's a move that should be applauded on principle, it's just not translating into sales.

Number-cruncher Matt Matthews has, in a report over on GameSetWatch, detailed the sales performance of Sony's new, exclusive titles, revealing a lineup of games that are two-headed beasts: somehow managing to consistently find critical success while being, relative to their exposure and advertising backing, commercial flops.

Excluding games sold as part of hardware bundles, for example, only a single game published by Sony on the PS3 has sold over a million copies at retail, and that's the original Resistance. LittleBigPlanet is close to this figure, but many other high-profile releases - such as Killzone 2, Resistance 2 and Uncharted - are not.

The numbers look even worse compared to sales for exclusive titles on other platforms. Gears of War sold a million units in a month on the 360. Gears 2 sold 1.5 million in the same amount of time. Smash Bros has sold over 4 million units on the Wii, and Mario Kart over six million.

So what gives? Matthews raises the possibility that Sony put too much faith in new stuff. Rather than having Insomniac and Naughty Dog release Ratchet & Clank and Jak & Daxter games, which would have sold, Sony let them first release all-new titles, Resistance and Uncharted, neither of which have so far matched the sales or pulling power of their better-known PS2 platformers

We're also only seeing proper releases in Sony's two biggest series - God of War and Gran Turismo - now. Well, not even now. 2009, 2010. Three, four years after the console was first released. They should perform better than any of the above titles, but you have to wonder whether it has been wise of Sony to release nothing but original titles to date (Killzone aside), when a God of War or two by now may have spurred sales of both PS3 hardware and software.

http://kotaku.com/5303488/sonys-exclusives-coming-up-short

DPyro
June 29th, 2009, 22:55
They have more consoles sold than Sony too...

Ultima Chocochu
June 29th, 2009, 23:35
I think it needs to be added, the Wii and 360 don't have loads of exclusives.
Well I have to change, the Wii just doesn't have many GOOD exclusives.
The 360 has about 5 people seem to like, and buy. If you don't have many exclusives, why wouldn't the few ones you do sell a lot?

Some people aren't welcoming to new IP's, for whatever reason, I find it pretty stupid though. The games that are all listed have high ratings, and aren't bad games either. But I'll have to add, all we can do is speculate to be honest. I expect three games to sell well and sell fast for the PS3.

Triv1um
June 29th, 2009, 23:41
Sony hasn't got anything that 'is' the playstation.

Nintendo has mario, Microsoft has Halo, Sony has nothing.

When you say sony, no game jumps into your mind. Maybe metal gear, but they aren't solid exclusives so that's out of the picture. The is ratchet and clank, thats not popular enough, there is killzone, same problem. Also, the same probem with resistance.

Sony needs a game that will be sony. A sony image.

Eviltaco64
June 30th, 2009, 05:25
Sony needs a game that will be sony. A sony image.

Maybe Parappa? :P

DPyro
June 30th, 2009, 14:41
I would have thought Final Fantasy, Gran Turismo, or Crash Bandicoot. Maybe God of War or Metal Gear?

Triv1um
June 30th, 2009, 14:44
I would have thought Final Fantasy, Gran Turismo, or Crash Bandicoot. Maybe God of War or Metal Gear?

Final fantasy is lost. Gran Turismo, yes your right, that's something sony should never lose, however its fanbase is too small, casual games don't play and enjoy GT. God of war, correct but the fanbase isn't big enough. Metal Gear? Metal gears always get release on other platforms after, and with Metal Gear rising coming out on 360, how can you call that a solid Sony product? Same problem with crash, its multiplatfom now.