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Darksaviour69
July 6th, 2009, 22:40
Posted on the Eurogamers (http://www.eurogamer.e) Spanish site, translated poorly by google:


Eurogamer.es has had access to internal information about one of the secrets that Sony is now at hand. We refer to PSP2, but a hardware that has not yet been officially announced for PSP and should happen in the future PSPGo. With the data obtained could say that at this new portable graphic display could all the brute force of the first Xbox and counting at the same time with the most advanced Dreamcast.

Part of the information we have spoken of as an essential component in a video game system such as your graphics processor. In this case, based on a multicore version of SGX543 of Imagination Technologies, a provider, among other things, the graphics chips that fit the iPhone. Would have 4 cores and its internal code name is hydra. An approach to increase the peak performance of 133 million polygons per second, exceeding the original Xbox.

Pileup (http://www.imgtec.com/News/Release/index.asp?NewsID=449), we see that they have separate caches for data and textures, 8 PE ISP (Image Signal Processor Processing Elements) that significantly improves the fill rate, vec3 extensions / 4 in USSE (Unified Scalable Shading Engine) to double the actual performance vector shaders in the applications and will support OpenGL 2.0 and DX10.

The magic that usually include Imagination Technologies to exponentially increase the performance of its chips this time is given by the tile-based rendering, supported by this family of graphics chips and optimizations in the use of texture cache to reorganize the memory function their place in the final rasterizado. It also includes an old acquaintance of the users of Dreamcast, the now so fashionable Deferred Rendering. Recall that a solution to alleviate complex scenes eliminating overdraw not draw the geometry that is hidden in the final scene.

This information, of course, come from a project that is still under development, and that Sony has not yet confirmed or denied anything. Sony should not be delayed much beyond the end of the year to announce this new brand itineración portable Playstation.

Yes it does smell of BS, but Eurogamer is a highly respected site, but at the time of posting, this news was not on the main Eurogamer.net (http://www.eurogamer.net/) site.

Source: Eurogamer.es (http://translate.google.co.uk/translate?u=http%3A%2F%2Fwww.eurogamer.es%2Farticl es%2Fcaracteristicas-graficas-de-la-psp2&sl=es&tl=en&hl=en&ie=UTF-8)

Update:
The main Eurogamer.net sitre has now posted a comment of the news:

Rumour: PSP2 Features Quad Core Graphics Chip (http://www.eurogamer.net/articles/digitalfoundry-psp2-features-quad-core-gpu-blog-entry)

tunglashor
July 6th, 2009, 23:09
Surely the reference to DX10 gives this away as BS? Unless the new console will be running Windows...

osgeld
July 6th, 2009, 23:50
maybe they will pull another sega move and release it less than 6 months after the go

DX10 sounds like bull, but older versions of DX seem fairly easy to wrap to open GL, maybe its just a code compatibility layer

Junya8971
July 7th, 2009, 06:08
Need to stop posting this type of crap in my opinion,lol PSP 2? Come on! Gimme a break! This rumor has been out a long time and it is getting old,lol:rofl:

Darksaviour69
July 7th, 2009, 10:24
Update:
The main Eurogamer.net sitre has now posted a comment of the news:

Rumour: PSP2 Features Quad Core Graphics Chip (http://www.eurogamer.net/articles/digitalfoundry-psp2-features-quad-core-gpu-blog-entry)

noname1
July 7th, 2009, 14:42
Why a quadcore in a psp?
I don't see why they would put a dualcore in a psp but even a quadcore?
Well put in a cell processor in the new psp because that's what sony uses in the ps3 and it's a really fast processor.