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View Full Version : Nanodesktop 0.4 Released



wraggster
July 14th, 2009, 20:30
Pegasus2000 has released a new version of his Nanodesktop app for the PSP, heres a description:

Nanodesktop is a general purpose software development kit (SDK) oriented to the
creation of applications (scientific or general use) under embedded
platforms like PSPE emulator or PSP (Sony Playstation Portable).

Heres whats new:

- Support for sprite engine and winsprites (sprites in window) engine
- Support for full screen mode
- Support for desktop objects (now, Nanodesktop has icons on desktop,
like you can see in the Nanodesktop GraphDemo)
- A new memory manager for PSPE
- C code fully optimized
- Hyperfont engine (an engine that uses TrueType fonts everywhere)
- ndPython (a new, revolutionary, Python interpreter compatible with
Nanodesktop; I'll say about it in an other message)
- ndImageMagick (a tool for image manipulations, with hundreds of
functions; Nanodesktop can use ndImageMagick and ndOpenCV,
obtaining a super powerful elaboration system for images;
- ndMotion2D: a scientific software (http://www.irisa.fr/vista/Motion2D/)
realized by INRIA (Institut national de recherche en informatique et
automatique) that is able to calculate the 2D motion estimation
parameters
- ndSuperRes: a superresolution software, developed by Michael Smith
at Carlenton University. I'll talk about it in another message;
- ndMPEG2Dec: a MPEG2 decoder (still in experimental stage)
- ndOpenCV and ndHighGUI have been fully optimized. The last has been
made thread safe, so you can run several image recognition and artificial
vision jobs in the same moment
- A new microphone API, that is able to emulate any frequency of the
microphone
- Ultra-fast memcpy, memset, memcmp, 4x faster than in the previous
release
- NanoMutex, a simple way to avoid conflicts between threads.
- Various optimizations in the memory management

Downloads and more information at the release thread --> http://www.dcemu.co.uk/vbulletin/showthread.php?p=2148238935