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wraggster
July 23rd, 2009, 22:29
New from Zarakava (http://forum.palib.info/index.php?topic=7591.0)

I am proud to be releasing my first game. At this point, all the basic gameplay is coded in.

Game Name: Space Destroyers

A space shoot-em-up with a twist. As your score increases, you level up as in a typical RPG. You are currently able to choose between increasing ship speed, increasing bullet speed, or increasing number of bullets fired.

Currently implemented:

Basic graphics. I am not artistic, so I am using various sprites and backgrounds.
Up to level 9, with 3 speed increases each and 2 levels of weapons.
One enemy type, typical fight pattern of straight down.

To Be Implemented:
Explosion animation
More enemies and bosses, to appear with a higher score/"level"
High Score List
Continue Feature(Possible)
Music
Better Graphics as can be found.
More Level Up options, including special talents unlocked at certain levels.

To Be Changed:
EXP/Score system. I've never been good with choosing a EXP table. Advice anyone?
Suggestions will be considered. Bugs will be fixed and credited to the finder.

Thank you for reading and trying my first game.

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