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wraggster
July 25th, 2009, 23:30
DekuTree64 (http://forum.gbadev.org/viewtopic.php?t=14116&start=90&sid=966fed66d4046b83c5e3b1063eed15b8) after a long while has today posted an update to Animanatee (art program for DS), heres the news from the coder:


Hey all you manatee fans! After a long break, I finally was in the mood to work on this again. So over the past 4 days, I've been typing away and added a whole bunch of new features useful for both animating and doodling still pictures (what I've been using it for most). Check the first post for the list, or just grab the file here.

Particularly welcome is that I got sick of trying to find that stupid undo crash and just threw out the old convoluted system and wrote a better one. Thus far all crashes I've encountered were minor and have been fixed, so hopefully there will be no more lost work from now on.

I also made a little PC utility to convert .anm files to .avi, incase you forget to check the export AVI box when saving before you go to transfer to computer.

As usual, post any bugs or feature requests here or by email (my username here at hotmail dot com).

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ChuckMcB
July 26th, 2009, 12:18
Looks like he snuck out v1.4a (http://deku.rydia.net/program/animanatee-1_4a.zip) of Animanatee (http://www.ds-xtra.com/Animanatee)while we were not looking.

1.4a Change log:


Fixed crash when trying to preview an empty slot. Added an OK button to load/save menu, so you click a slot to preview, then OK to actually load/save. Fixed frame corruption when drawing at the bottom of the BG layer with a large brush.

sgamemu22
July 26th, 2009, 18:55
Nice update