PDA

View Full Version : PSPMario - Update 2



wraggster
July 26th, 2009, 00:17
Dan369 (http://www.danr369.webs.com/) has posted a news update of his work on his Mario Game for the PSP:

Well firstly i'd like to thank everyone that has visited my site, i only just put that hit counter up 1 & a half days ago & already it's on 58 . I can't believe it, thanks again to everyone that is visiting & is helping support me & my projects.
So what's this update all about, well because today i felt in a real good mood & because i think it's video time, i have another great video of my project showing off the latest features.

So here's the changelog:

- Added idle state to enemies, so that when they are killed they stay at a 'squashed state' (goomba's only!) the video explains what i mean ;)

- Added the first collision checks for enemies against mario

- Altered the animation speed to make it a bit faster & decreased the height of mario's jump

-Finally finished the positioning off the mini-blocks when/if a brick block is destroyed, again video will show this.

http://www.youtube.com/v/19rDS9AEkf8

dan369
July 26th, 2009, 02:34
Link to video of update :


http://www.youtube.com/watch?v=19rDS9AEkf8

dan369
July 26th, 2009, 21:47
Video of map editor that will be released with first release of the game, (note: map editor is fully functional)

http://www.youtube.com/watch?v=_dlr0PXRDqU