wraggster
August 4th, 2009, 22:18
News via nintendomax (http://www.nintendomax.com/)/pdroms (http://www.pdroms.de/)
Freezy offers "Munch Chunk", a puzzle game where you must display the words "Chunk" or "Munch" by eliminating the blocks of the same colors that are side by side.
Quote:
v0.2a
* First beta given to a friend of mine.
* Got XML save / load to work, savegames work now yay!
Known bugs:
* The game might decide you have no more 'to munch Chunks' in some rare cases, even though there is one left. I'll fix this as soon as possible
* When I have a USB harddrive attached, the code dumps randomly ingame sometimes to mouse.o code.
v0.2
* Added column and row refilling
* Enhanced the movement of the 'Chunks'
* Expanded the menu option with:
o Added a single 'Chunk' as a size & color preview
o Refilling (None | row | column | first rows | columns first)
v0.1
* Rewrote the display back to RI from SDL (Yay, finally SDL works for me on the Wii!)
* Added option to the options menu (4 different sizes, refilling (yes / no))
v0.0
The original game was made by me for the PC, which included 10 colors (still in the game). To make it work on the Wii I rewrote parts to display the GX, which did not work as well for me. . . .
Download and Give Feedback Via Comments
Freezy offers "Munch Chunk", a puzzle game where you must display the words "Chunk" or "Munch" by eliminating the blocks of the same colors that are side by side.
Quote:
v0.2a
* First beta given to a friend of mine.
* Got XML save / load to work, savegames work now yay!
Known bugs:
* The game might decide you have no more 'to munch Chunks' in some rare cases, even though there is one left. I'll fix this as soon as possible
* When I have a USB harddrive attached, the code dumps randomly ingame sometimes to mouse.o code.
v0.2
* Added column and row refilling
* Enhanced the movement of the 'Chunks'
* Expanded the menu option with:
o Added a single 'Chunk' as a size & color preview
o Refilling (None | row | column | first rows | columns first)
v0.1
* Rewrote the display back to RI from SDL (Yay, finally SDL works for me on the Wii!)
* Added option to the options menu (4 different sizes, refilling (yes / no))
v0.0
The original game was made by me for the PC, which included 10 colors (still in the game). To make it work on the Wii I rewrote parts to display the GX, which did not work as well for me. . . .
Download and Give Feedback Via Comments