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View Full Version : Yet unnamed RTS Project 09/05/06



wraggster
May 10th, 2006, 22:17
Mighty Max (http://mightymax.org/unnamed_strat.html) has again updated his RTS Project for the Nintendo DS, heres whats new:

[09.05.2006]
* added unit-routing (yet releatively cpu intense)
* fixed another mem leak (24Bytes per Frame)
+ added a debug mem output (bytes allocated for user/bytes in chunks allocated for malloc)

[06.05.2006]
* resource producing units
* fixed a bug placing buildings with id bit0 = unset
* modified gameTimer to allow it to be fastened/slowed-down at any time
+ added resource commands to .maps (STARTMONEY, ONEVENT GIVEMONEY)

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SuperMario290
June 21st, 2006, 21:17
can ya post some pics of it in action?

Krisando
July 12th, 2006, 12:19
Pretty interesting ill be looking for an update!