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View Full Version : Daedalus x64 rev.430 - Nintendo 64 Emulator for PSP



wraggster
September 20th, 2009, 10:12
http://i1.tinypic.com/53jqmwk.jpg

Kreationz (http://forums.daedalusx64.com/viewtopic.php?f=52&t=1199) has posted a new release of the Nintendo 64 Emulator for PSP, these releases arent classed as stable but are ruddy decent anyway :)

Heres whats new:


- Debug console should not be initialized in Release mode - Salvy
- Reverted Change to GBI2_ModifyVtx from Rev 416 (Fixes a couple titles that broke) - Salvy
- Removed CFW 3.71 support (We require higher firmware anyway, fixes a few warnings)
- Properly defined the FlatShadeDisabled hack and Added to options on Debug Build
- Reduced Slim RAM cache for texels to same size as Phat (Large Cache is no longer needed and doesn't improve performance and can be used elsewhere)
- Reduce Texel Cache size after large Texel ( >64K ) is used. Fixes crash on Phat (Tetrisphere goes in game on Phat and SSV doesn't crash when using select.)
- Reduced intrafont memory usage (Used low mem font options)
- Changed default deadzone to 28 to work better with "Well loved" PSPs
- Cleaned-up more compiler warnings

Download Here (http://www.dcemu.co.uk/DaedalusX64AlphaRev430.zip) and Give feedback Via comments

ojdon
September 20th, 2009, 16:46
Great stuff. I wonder if there would be another large update any time soon or just minor developer builds.

Tortisetank
September 20th, 2009, 19:21
Love this emulator an a question maybe to why hydro thunder won't play sound when sound is enabled. it run great thoughs

Salvy
September 20th, 2009, 20:34
Love this emulator an a question maybe to why hydro thunder won't play sound when sound is enabled. it run great thoughs

Isn't fully supported on Azimer's HLE audio plugin v0.55 (the one Daedalus uses for sound)

Is supported on Azimer's HLE audio v0.56 wip 2, but isn't open source.

kando
September 20th, 2009, 23:02
anyone got a fps count for mario 64?

Tortisetank
September 20th, 2009, 23:15
Is anybody else having issues running duke nuken 64? it doesn't work for me on this verison D: