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View Full Version : Free Heroes2 Engine 20090917



wraggster
September 22nd, 2009, 20:20
News via http://www.aep-emu.de/

Free Heroes2 Engine is a free implementation of Heroes of the Might and Magic II engine using SDL.


Quote:
SVN - up to r1195



Sep, 17, 2009 - Development build, 1195



Users

+ Added pocketpc version interface

+ Added load fheroes2.cfg and gamedata from FHEROES2_DATA environment

+ Added new options: "use fade = on/off", "hide interface = on/off"

+ Added add hot key: m - move hero, o - system dialog, n - start new game

+ Added new interface: hide interface

+ Fixed performance, (remove delay from pathfinding)

+ Fixed castle resource panel

+ Fixed visit obelisk

+ Fixed building for differences plathorm (OSX, mingw32, wince)

+ Fixed Abandoned Mine name, add extra text in quick info.

+ Added zlib support for xml save files

+ Update music readme with more specific information.

+ Update translation files from launchpad



Developers

+ Added CONFIGURE_FHEROES2_DATA build defines for gamedata

+ Added WITHOUT_MIXER build option

+ Redistribute main loop game_startgame.cpp, move radar, buttons, status to interface gui, other small changes.

http://sourceforge.net/projects/fheroes2/