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View Full Version : Yes, DSi Carts are Region Locked



wraggster
September 23rd, 2009, 23:51
Not that it should be of any surprise since Nintendo did make the announcement nearly a year ago, but we have confirmed with a US retail DSi-enhanced Nintendo DS game that Nintendo DSi-capable cartridges are indeed region locked.

Our test subject: James Patterson's Women's Murder Club: Games of Passion, one of the first DS cartridges featuring DSi-enhanced camera functionality released in the US. On a US system the game boots up fine, but on a Japanese system the game's icon will not appear in the system menu, preventing it from playing on that system.

The lock-out does not apply to playing the game on standard DS or DS Lite systems, as those handhelds don't have the same specific territory firmware as DSi units.

Some users speculated that the DSi lock-out would be limited to the DSi Shop and DSiWare downloads, as the territory determines which online store the system will connect to. But this confirms that the lock-out also includes cartridges.

This is a big deal considering that the DSi is the first handheld system from Nintendo that features region locks. Nintendo mentioned last year that the reason for the cartridge lock-out is due to the specific internet connectivity of the system as well as the incorporated parental controls that use each territory's unique rating standards.

http://uk.ds.ign.com/articles/102/1027349p1.html

reluttr
September 24th, 2009, 03:25
I cant help but ask why. If we want to pay 3 times more to have a game imported then what is wrong with that?

Its these kind of decisions that increase piracy rate, because were going to get the games one way or another and we can either pay to get it imported or buy a R4 and just download it.

royvedas
September 24th, 2009, 07:10
Yeah. Stuff like this always gets me in a piraty mood. Yaarh! Region locks prevent free trade and should be illegal.

Hawq
September 24th, 2009, 14:56
A portable system with region coding? could this be the first Nintendo handheld to fail? (not counting the Virtual Boy which wasn't really all that portable)

Hopalongtom
October 13th, 2009, 16:16
Damn, I always imported the American version of a game because it was cheaper to order overseas than it was to buy it instore over 3 months later, and I get the game earlier!

English copies of the game are MUCH more expensive as the US versions. Even with postage costs its cheaper to buy overseas!

Looks like no more of that for me... :(