glitch
May 17th, 2006, 17:50
Over at these forums
http://board.acmlm.org/thread.php?id=1350&page=21
VL-Tone is creating a Mario 64 editor, you can recreate levels and maybe even import new models and textures.
However over at http://www.emutalk.net/forumdisplay.php?f=110
The texture thing works by using a plugin that will extract the game textures in a normal folder then you also have a hi-def texture folder in which you can edit the textures to make them look nicer and then 1964 will grab them instead via the plugin.
They have been texture hacking for a while now with 1964 with high def looking textures lol. It is quite amazing, but my question is this PSMonkey do you expect you'll be able to support these features later on?
http://board.acmlm.org/thread.php?id=1350&page=21
VL-Tone is creating a Mario 64 editor, you can recreate levels and maybe even import new models and textures.
However over at http://www.emutalk.net/forumdisplay.php?f=110
The texture thing works by using a plugin that will extract the game textures in a normal folder then you also have a hi-def texture folder in which you can edit the textures to make them look nicer and then 1964 will grab them instead via the plugin.
They have been texture hacking for a while now with 1964 with high def looking textures lol. It is quite amazing, but my question is this PSMonkey do you expect you'll be able to support these features later on?