XteticX
May 18th, 2006, 03:58
Hi everyone.
This is my entry for the 15 day lua coding competition. As the name suggests, this program is used to build games. I obviously didn't have time to finish everything as this is one huge project imo. I've accually went ahead and stripped lots of stuff out that I felt was too buggy. The main tool availeble right now is the map engine. You can create/load/pack/install/test play any map you make. Most documentation is included inside the programs itself. I've added what seemed to me like enought help files so everyone should get a hang of this easily enought. Anyway here are some screenies:
http://i3.photobucket.com/albums/y73/XteticX/P-RPG%20Project/Work_Menu_01.jpg
http://i3.photobucket.com/albums/y73/XteticX/P-RPG%20Project/My_Gamepacks_01.jpg
http://i3.photobucket.com/albums/y73/XteticX/P-RPG%20Project/MapEditor_02.jpg
http://i3.photobucket.com/albums/y73/XteticX/P-RPG%20Project/MapEditor_03.jpg
http://i3.photobucket.com/albums/y73/XteticX/P-RPG%20Project/Snapshot_01.jpg
In case you dont bother reading hte readme, I own a 1.5 psp. I was able to get this to boot successfully on a 2.0 but that was a while back, and the code as been completly rewrote for the compo. The only parts that WHERE reused where optimized to no end, but the project as expanded a lot since then too. The main problem on 2.0+ is less memory to work with, and I've maxed the memory often even on 1.5. Chances this will work on 2.0+ later on are slim to none.
So I hope you guys like it even if its imcomplete atm. I have so much ideas and work to do I dont know where to start lol. But I'll go ahead and take a couples day break, 15 day coding is long. :D
Thanks for reading!:)
This is my entry for the 15 day lua coding competition. As the name suggests, this program is used to build games. I obviously didn't have time to finish everything as this is one huge project imo. I've accually went ahead and stripped lots of stuff out that I felt was too buggy. The main tool availeble right now is the map engine. You can create/load/pack/install/test play any map you make. Most documentation is included inside the programs itself. I've added what seemed to me like enought help files so everyone should get a hang of this easily enought. Anyway here are some screenies:
http://i3.photobucket.com/albums/y73/XteticX/P-RPG%20Project/Work_Menu_01.jpg
http://i3.photobucket.com/albums/y73/XteticX/P-RPG%20Project/My_Gamepacks_01.jpg
http://i3.photobucket.com/albums/y73/XteticX/P-RPG%20Project/MapEditor_02.jpg
http://i3.photobucket.com/albums/y73/XteticX/P-RPG%20Project/MapEditor_03.jpg
http://i3.photobucket.com/albums/y73/XteticX/P-RPG%20Project/Snapshot_01.jpg
In case you dont bother reading hte readme, I own a 1.5 psp. I was able to get this to boot successfully on a 2.0 but that was a while back, and the code as been completly rewrote for the compo. The only parts that WHERE reused where optimized to no end, but the project as expanded a lot since then too. The main problem on 2.0+ is less memory to work with, and I've maxed the memory often even on 1.5. Chances this will work on 2.0+ later on are slim to none.
So I hope you guys like it even if its imcomplete atm. I have so much ideas and work to do I dont know where to start lol. But I'll go ahead and take a couples day break, 15 day coding is long. :D
Thanks for reading!:)