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View Full Version : PSPKVM v0.5.4 Test 8 (Uploaded Oct. 12, 2009)



wraggster
October 13th, 2009, 03:33
News via http://www.aep-emu.de/PNphpBB2-file-viewtopic-t-13622.html

PSPKVM is a Java 2 Micro Edition (J2ME) CLDC/MIDP Emulator for the Sony PSP.


Quote:



Multilingual support demonstration captures:
http://sourceforge.net/apps/trac/pspkvm/wiki/MultilingualDemonstration

PSPKVM Running Opera Mini:
http://sourceforge.net/apps/trac/pspkvm/wiki/ScreenCaptures



Versions:

0.5.4 Test 8 (Uploaded Oct. 12, 2009) ¶

The binary packages available for this release are:

* CFW build, full package (15 MB--build for consoles running custom firmware)
* CFW build, package without fonts (5.5 MB--as above, but without the fonts--see note below)
* FW 1.5 build, full package (15 MB--build for consoles running OFW 1.5)
* FW 1.5 build, package without fonts (5.5 MB--same as above, but without the fonts--see note below)

Note re ´fontless´ packages ¶

Please use the packages without fonts if you´re just upgrading from a previous test package, and/or don´t want or need Deja Vu or Firefly Sung included with your KVM. These packages are proving extremely popular, and the traffic is giving the server a workout. And note especially that if you´re just installing the new package over a recent test build, you´ll still get everything you had before if you use the smaller packages to update your install. This just saves you and us moving some 10 Mb you already have (or don´t want or don´t need).
New in this release ¶

This release is identical to test build 7, but adds the following:

* The Danzeff and semichordal boards now implement ´smart display´ in which they move out of the way of input in large text fields as you type.

* Icons have been added to the configuration and network setup screens in an attempt to make this a little easier to use for non-English users, until we can get some translation going for these screens.

* Network setup has been overhauled, in an attempt to address occasional issues with lost connections that cannot be reestablished without a VM restart. In case of a lost connection, you should now be able to reconnect from the Wifi manager midlet, without restarting the VM. Please report whether this works for you in the shoutbox at http://pspkvm.org.

* The Danzeff display has been made slightly more compact as compared with the previous build.

* The readme has been updated and is now included with the binary packages.

Notes on upgrading from these packages ¶

If you´re upgrading from a recent test build, and wish to preserve your settings (set in the .ini and the in-GUI config system), do not overwrite the pspkvm.ini and vmsettings.cfg files in your pspkvm directory with those from the package. Your system should run fine, and this will preserve your previous settings.

Download --> http://sourceforge.net/apps/trac/pspkvm/wiki/TestBuilds

ricosuavez
October 13th, 2009, 23:57
good to see a great homebrew get a update ...i like the danzeff vk , makes my typing much more enjoyable since i am already used to irshell (same vk)...thank you :thumbup:

NineByNine
October 15th, 2009, 15:25
Always good to hear.

Test build 9 is up now too... See:

http://sourceforge.net/apps/trac/pspkvm/wiki/TestBuilds

... main changes: those 'active displays' where the virtual board display moves to stay out of your way are improved/streamlined, semichordal board display is redesigned (looks a lot like our Danzeff port... just makes it smaller, less obtrusive), Danzeff key response time is vastly improved, and you can now swap X/O in the config midlet to act like a Western console (x=accept)... Full details at the link.

NineByNine
October 17th, 2009, 15:33
... and one more. We'll probably be doing the official release this weekend now... but there's one more test build up, 10 at:

http://sourceforge.net/apps/trac/pspkvm/wiki/TestBuilds

... did it because there is one nasty bug in the earlier builds that can lock you out of your VM; 10 fixes this, gets you back in... See notes on the wiki.

arcadekidflo
October 19th, 2009, 22:12
Can you please make KD Player work ? I'm thinking Opera Mini + Mp3 Player at the same time would be great . KD uses 3 soft buttons , circle works but SELECT and START don''t . Is this a bug in all apps with multiple soft buttons ?

NineByNine
October 20th, 2009, 00:29
Re the soft buttons, probably, if you pick a different emulation mode, you'll get the interface to work. I've generally found that's the case. Haven't tried KD player specifically. Re modes, I'd try one of the Nokia ones, maybe.

But it's a bit moot in this case because PSPKVM's MP3 support isn't quite in yet, anyway...

We do hope to have it in the next release now, tho'. Max is working on it now... hopes even to have h/w accleration for compatible streams.

arcadekidflo
October 22nd, 2009, 07:08
Buttons working now in Nokia mode but i can't browse to PSP's folders to create a playlist . Same in Opera Mini where you can't download because it can't find a valid path. Can you enable this option in the settings to match folders between PSP and phone ?

NineByNine
November 4th, 2009, 14:06
Just notifying you: there's a test build up now (0.5.5 Test 2) that has initial support for file-based MP3--with some limitations. Might work for KD player. See:

http://sourceforge.net/apps/trac/pspkvm/wiki/TestBuilds

Re folders: you'll have to edit the paths in pspkvm.ini to match your console's. And there's something broken in the 'photo' path mapping--don't use it (yet... working on it).

arcadekidflo
November 4th, 2009, 22:05
It's working ! Sound..ladies and gentlemen
KD Player plays fine , only problem remaining is creating a playlist . Here's the INI


#Real path for "root"; Default is ms0:/pspkvm/
#root_dir = ms0://
root_dir = ms0:/pspkvm/
#Real path for "private"; Default is ms0:/pspkvm_pri/
private_dir =
#Real path for "music"; Default is ms0:/PSP/MUSIC/
music_dir = ms0:/PSP/MUSIC/
#Real path for "photo"; Default is ms0:/PSP/PHOTO/
photo_dir = ms0:/PSP/PHOTO/
#Real path for "video"; Default is ms0:/PSP/VIDEO/
video_dir = ms0:/PSP/VIDEO/
#Real path for "root"; Default is ms0:/pspkvm/
recordings_dir =
#Real path for "root"; Default is ms0:/pspkvm/
tones_dir =
#Real path for "root"; Default is ms0:/pspkvm/
graphics_dir =


What should i do to be able to acces the MUSIC folder ?